Not vibing with this but Project Pat has some of the craziest flows of all time
This is the source material N64 was trapping heavy
Not vibing with this but Project Pat has some of the craziest flows of all time
for real, one of the best voices and flows in hip hop
Just watched a documentary on Goldeneye the other night. Apparently most of the dev team hadn't even made a game prior to that and they made a classic
Just watched a documentary on Goldeneye the other night. Apparently most of the dev team hadn't even made a game prior to that and they made a classic
They did make games prior but it was just their first time doing a fps game
They made Banjo Kazooie, Donkey Kong Country, Conkers Bad Fur Day, Diddy Kong Racing, Donkey Kong 64 etc.
GoldenEye is what i inspired them to make their own FPS, Perfect Dark
They were Nintendo biggest foreign dev team from Super Nintendo to GameCube n even managed to outsell Nintendo themeselves from time to time
The studio is called Rare, now owned by Xbox
This is the source material N64 was trapping heavy
This could have legit been a early to mid 2010s beat
Not vibing with this but Project Pat has some of the craziest flows of all time
he really one of the goats
They did make games prior but it was just their first time doing a fps game
They made Banjo Kazooie, Donkey Kong Country, Conkers Bad Fur Day, Diddy Kong Racing, Donkey Kong 64 etc.
GoldenEye is what i inspired them to make their own FPS, Perfect Dark
They were Nintendo biggest foreign dev team from Super Nintendo to GameCube n even managed to outsell Nintendo themeselves from time to time
The studio is called Rare, now owned by Xbox
Rare had sectional teams working on different games at the time. Two people on the Goldeneye team had worked on games before, minor stuff. The other people on the team, it was their first game
It's a great documentary its on Youtube
Rare had sectional teams working on different games at the time. Two people on the Goldeneye team had worked on games before, minor stuff. The other people on the team, it was their first game
It's a great documentary its on Youtube
Oh thats interesting i didnt know it went that deep. I just thought it went as far as that they didnt have experience at all with FPS and FPS' were still a really new thing at the time, especially with controllers. Which made it even crazy how successful n groundbreaking it was n the first step for standardizing modern FPS'.
Do you know the other game they working on where the main team was paying more attention too?
Oh thats interesting i didnt know it went that deep. I just thought it went as far as that they didnt have experience at all with FPS and FPS' were still a really new thing at the time, especially with controllers. Which made it even crazy how successful n groundbreaking it was n the first step for standardizing modern FPS'.
Do you know the other game they working on where the main team was paying more attention too?
They cover it in the documentary but apparently they kept people away from the other game teams so no one had any idea of what was going on aside from their own game
It's really good whenever you get the chance
They cover it in the documentary but apparently they kept people away from the other game teams so no one had any idea of what was going on aside from their own game
It's really good whenever you get the chance
!https://www.youtube.com/watch?v=tokaUo_m39MTy i appeciate!
Whats crazy is that the main n ONLY music dude of their team, Grant Kirkhope, is the dude that did all the music in their Super Nintendo & N64 games including Golden Eye to still being the main dude in GC era
Which all their games are mostly drastically different n uts crazy how iconic n varied each one is and how he was able to pull it off
Fro. 007 conematic sounds to Banjo's quirky blegrass n country to Doneky Kong 64 more Jazz & Funk etc.
Mans a legit music genius and does it all so well
And him doing two diff n drastic sounds at the same time for different games is even crazier
Whats even crazier is that Nintendo started to get so jealous of Rare outselling them n getting better reviews than their main products that theu sold them off to Xbox in the middle of GameCube era even tho they were highly successful, loved n heavily moving units
Literal beef with each other lmao n theu rather sell off their golden goose than to get showed up by it.
Just watched a documentary on Goldeneye the other night. Apparently most of the dev team hadn't even made a game prior to that and they made a classic
Citizen Kane type beat