On Occultic;Nine Ishihama returned to form on the OP and Episode 6
Episode 6âs animation direction is stunning and mysterious, brought to life primarily by Keisuke Kobayashi
2017 would see Ishihama doing two OPâs on Granblue Fantasy: The Animation and How to Raise a Boring Girlfriend
2018 Ishihama apprehensively agreed with CloverWorks to direct Persona 5: The Animation
youtu.be/ePcZjOOVxdU
With some flaws, and some highlights Persona 5 ended up being a mixed bag. While it is made very apparent that Ishihama and producers like Akira Shinizu and Kazuki Adachi played the game, even having that responsibility go on to the staff, it wasnât looking too bad from the start. They had a good template, with the gameâs animated cinematic by Production I.G. made
And another thing of note is that Ishihama was the ideal pick to adapt this into anime. His stylish flares are super beneficial to the animation and help the dark noir-esque elements seen in the game. Although even with those traits and an incredible staff the show fell short due to production issues. For one an over influx ADâs with the show having 5 Chief Animation Directors, lackluster character decisions, fast pacing, and unimpressive animation.
This was mainly due to Aniplex asking for retakes, and having interference. Some scenes resulted in the Cloverworks utilizing CGI which didnât fit the vibe of the show, and also some staggeringly bad animation errors.
why is the bottom half of Ren incorrectly composited?
Granted it wasnât all bad. Ishihamaâs boards on the first episode are pretty great, and does a good job enveloping the viewer into the world sakugabooru.com/post/show/53334 sakugabooru.com/post/show/48720\. The OP is also fantastic.
Ishihama is so good at knowing the rhythm of a song, and knowing exactly what to show. The panning frames are done so well, great use of split framing devices, and once again impeccable color designs.
Ultimately Persona 5: The Animationâs biggest failing, wasnât on the staff at all, it was company interference, and a lack of time to see through their vision.
Ishihama would be quiet for the next few years, until he was asked to direct Horimiya in 2021.
From disturbing psychological feudal future in Shinsekai Yori, to enthralling supernatural noir on Persona 5, to slice of life romance on Horimiya, Ishihama can do it all. After an OVA, made by several studios was adapted for the manga, it was finally time for an anime adaptation at CloverWorks. With somewhat lower stakes than Persona 5, Horimiya proved to be relatively breezy by comparison. When asked about difficulties for the show Ishihama prefaced that importance of time, and era was key to get right
âThere did not lie any difficulties. The first point that I was concerned about was the age difference; the source materialâs serialization started in 2011, and the gap involves a great deal of change in the times there. The speed of information is different in the school life of the age when smartphones were not widespread than it is today. However, if I did try to fit it in the present world, it would no longer be âHorimiyaâ and it was obvious that it would lose the charm of the original story.
Therefore, it made me think that I would just have to visualize every single thing according to the original work. It made me think that I would not find anything difficult to make a decision every time. When I reached that point, I came to the conclusion, I said at the beginning, that there were no difficulties. You could say that âHorimiyaâ is a manga that is quite easy to adapt into visuals. Thanks to the intelligence of the original workâs team and the flexibility of the makers, the anime production has been operating very smoothly.
Thanks to Iizuka Haruko-san being assigned to be the character designer, I no longer have to control the âdesignâ and I am allowed to feel satisfied with the âwonderfulnessâ of the screen whenever I look at pictures I receive. I really enjoy it. Just as much fun is the voice recording session. The cast are way too professional that almost no direction is required from our side. Each actor thinks over on their own to perform, making it a very enjoyable time.â
Ishihama was completely right about Iizukaâs designs, as they have this collected airiness and looseness to them that fits the story being told.
On the animation side, the very first thing that needs to be addressed is the OP. This is the only source I could find as other videos got copyright stricken
I love the use of converging frames in this OP as its a very Ishihama thing to do, and also feels very just simple and inviting. Some of the oversaturated portions are also one of my favorite things about his work, along with these still frames.
The series has a great influx of animators, putting everything into comedy scenes. One frequent collaborator is webgenner Odashi who did a good chunk of animation, even doing a 2 plus minute long scene on Episode 12 sakugabooru.com/post/show/149892
The same year Ishihama got to direct a really playful music video for Ayase/ YOASOBI on âSangenshokuâ
This insane music video really encapsulates all the strengths of Ishihamaâs direction, perfectly letting color guide the visuals, and being so rhythmic and in-sync with everything happening on screen. Every single technique Ishihama perfected over the years is present here, and he lays everything out. I love the scene with the three friends converging as you have one keyed in red, another in blue, and once the girl in green comes in the outlines of the background erupt into a kaleidoscopic collage of the three colors combined.
The next year we get another career highlight for Ishihama on the CloverWorks and Wit Studio adaptation of Spy x Family with Ishihama at the helm of the first OP.
This is OP not only displays an affinity for Ishihamaâs fantastic direction, but also great understanding of the characters and source material within the OP. Each cut is tailor made for the characters.
We get a sleek, heavily shaded opening with Loid in his spy antics, being incredibly dark and noir esque.
Then a hard pivot into Anyaâs child-esque imagining of the world, with 50s esque character designs being not only being purposefully abstract, but also representing Anyaâs simplified understanding of the world around her
Ishihama perfectly hard cuts back to adult action with Yor and Loid as the chorus of the lead song âMixed Nutsâ swoops in, and the viewer is barraged with a ton of visual storytelling pertinent to the series.
Capping it off perfectly with the three sitting together, by the end. Itâs so crazy that Ishihama can cram all these visual styles together, but the sense of cohesiveness isnât lost at all.
Currently Ishihama is directing Horimiya: Piece a second adaptation of the manga which is airing right now. So tune in
Ishihama would return to the Read or Die series on the tv adaptation where he returned to designs, being more of a confident designer. Containing very strong illustrations.
Not only that but this show marked Ishihamaâs first role as Chief AD, controlling a vast majority of the showâs visuals, with great animated portions by Tetsuya Takeuchi, Takahiro Chiba, Yuichi Takahashi, and Naoto Hosoda. The most skilled among the staff would of course be Takeuchi who did some the smoothest and liveliest cuts throughout the series. Not only was (and still is) capable of great action https://www.sakugabooru.com/post/show/214482 but also character acting https://www.sakugabooru.com/post/show/212542\. This also marked Ishihamaâs first role as an episode director.
GOATED love R.O.D
Ishihama is the master of the OP. Though I previously praised Shingo Yamashita as goat of them, Ishihama is the master. He has seriously carved a lane of his own thanks to being inspired by some of the most wonderfully creative directors of his upbringing. His use of color, and compositing and editing is unrivaled throughout the industry. While he may not be as prolific as a director, he still is insanely light years ahead of many others with his less is more approach in the visuals, and knowing where to place his animators. An underrated pioneer
or itâs almost like some s*** studio shouldâve never got their money grubbing hands on the show
I wish WIT wouldâve finished it out too
nigga spinoff of what theres nothing left to cover
A man can dream ok
(Anime only I have no idea where the story ends)
lain gets such a bad rep
Really encapsulates why some ppl cant stand that series too
Did you see any of the Madoka movies?
didn't watch but this to me always looked like watered-down gundam in everything
Nah very different
that spotlight took way too long to write
going to do another one about Goripon
After doing some great realistic animation on Jin-Roh https://www.sakugabooru.com/post/show/170367, FLCLâs ED created a great ground for Ishihama to observe a very creative credits sequence. He did a brief cut of characters shaded in bountiful colors.
!https://youtu.be/XdgqDL2l0hQAll timer end credits
On Speed Grapher Ishihama once again came back to being Chief AD
One noticeable thing we can see in the long lineage of Ishihama working on OPs is the synchronization with the music. In this OP we oddly have the well known âGirls on Filmâ by Duran Duran. You can see how a lot of the editing here is meant to be in sync with the action. And while it might have a slight âfan editedâ feel with the episode clips in there, the slick uses of color, and stylish editing is very well spun.
I actually like this show alot a guilty pleasure every anime fan has that one way too h**** show