chp.tbe.taleo.net/chp04/ats/careers/v2/viewRequisition?org=GAMES2K&cws=68&rid=3291
"What We Need:
Our formula for success is Fantastic World + Incredible Story = Fanatical Fans.
In the game we’re making, the story itself will come to a conclusion. The world, by contrast, is something we are designing to be alive and engaging past the main narrative arc. To leverage this, we want to build a post-narrative set of systems, quests and player progression that gives our fanatic fangirls and fanboys more content to experience on an ongoing, live-services basis. We need a senior game designer with strong ideas and communication skills who can own the endgame design for this title. What cool tasks are our players digging into as they keep playing?What short, medium and long-term goals are they focused on? What kind of player skill progression and loot are keeping people attached to gameplay? We need someone to start answering these questions.
What You Will Do:
You care about being a member of a harmonious, yet critically minded and quality-driven team of game design experts. You’re excited by new ideas, experimentation and in unlocking the creativity of the team. You will work with the Design Director and Lead Designer to define the parameters of the endgame scenario and communicate/direct members of our hands-on design team as they build endgame systems and content.
Who We Think Will Be a Great Fit:
You have a passion for player-driven systems and simulation but also love a killer narrative and action spectacle. You love noodling on gameplay loops, from combat to player progression systems to AI behavior. You’re inspired by games that value emergent experiences and that empower the player to experiment and innovate in a sandbox world.
You have shipped at least one triple-A title with end-game style content as a senior or principal designer. You have a sophisticated understanding of current trends in first-person action game design, the ability to articulate a vision for the evolution of same, and, know what it takes to execute an idea from concept to ship. Experience in live services content is a huge plus, here."
Wtf is a gaas
Wtf is a gaas
Games as a service. Updated headline so it would be easier to understand.
Keep all of that
Would piss off so many Bioshock fans if true
all i want is one more game in rapture
You only see “Bioshock 4 rumored” on the KTT sidebar. Was not expecting that bullshit in the title
Damn they just now beginning development? See y’all in 2022
10 years after the bioshock infinite lmao
Damn they just now beginning development? See y’all in 2022
10 years after the bioshock infinite lmao
2022 at the earliest, and I pray to god this isn't a damn GaaS
This is gas
If it ain’t underwater keep
Rapture is played out. Need myself a "city on mars" setting right now.
Why would anyone think a Destiny-like game would work for Bioshock
everyone tryna hop on the micro-transaction/season pass wave
Its like no one learned from Fallout 76 or whatever the f*** that game was called that EA/Bioware released