Reply
  • Sep 27, 2022
    ·
    1 reply
    HaroldsChicken

    Overwatch 2 a week away don’t fret

    does overwatch still have the juice like that? I played it a lot in 2017 but havent touched it since

  • Sep 27, 2022
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    1 reply
    JDC

    does overwatch still have the juice like that? I played it a lot in 2017 but havent touched it since

    Beta was fun. Going to at least see what its hitting for I need a consistent daily multiplayer game

  • Sep 27, 2022
    ·
    1 reply
    HaroldsChicken

    Beta was fun. Going to at least see what its hitting for I need a consistent daily multiplayer game

    oh s*** didnt realize it was f2p definitely gonna peep now

  • JDC

    oh s*** didnt realize it was f2p definitely gonna peep now

    See you there

  • Sep 27, 2022
    vayla

    Yep... This game is the truth.

    Book it. This game will break the franchise player count records currently held by Modern Warfare 2019. Is this game slower paced than Cold War or other non-Infinity Ward CoD's? Absolutely. Did they nerf cracked-out movement? Absolutely. Are footsteps actually accurate and audible? Absolutely. Are guns and headshots extremely lethal? Absolutely.

    This is the most visceral, violent, gritty, and immersive CoD we have ever seen and I am already ready to lose my social life to this game. The audio is impactful. The visual recoil/shake is violent. The suppression/screen blood effects are fear-inducing. I feel like I am in the scene from American Sniper where Chris Kyle goes room clearing with his squad. Constantly moving at a high alert speed walk pace clearing every sector rather than tac-sprinting straight at every sound you hear. It is exhilarating.

    Example thought process in real time while moving around the map swiftly and efficiently: "I just heard gunfire to my east. Was that above or below? One wall over or two? Should I just run directly to that sound in a straight line? Or should I think about where he is in relation to my team so I have an idea of the direction he is probably facing, then flank his position? And he is already firing his gun so I know he can't hear my footsteps approaching, but also I'll throw a smoke near him so he for sure can't hear my approach."

    Rather than my character moving at a lightning pace, it feels like my thought processes are moving at lightning pace. Consuming and absorbing all the visual and auditory cues as I swiftly move throughout the maps, constantly thinking about my next move. It feels like I can't turn my brain off at all. This makes it feel less casual because non-headphones wearers or music-blasters are out of luck for this game because audio, map awareness, game sense, and teamwork have never been more important.

    and that's on period 🤷

  • Sep 27, 2022
    vayla

    Yep... This game is the truth.

    Book it. This game will break the franchise player count records currently held by Modern Warfare 2019. Is this game slower paced than Cold War or other non-Infinity Ward CoD's? Absolutely. Did they nerf cracked-out movement? Absolutely. Are footsteps actually accurate and audible? Absolutely. Are guns and headshots extremely lethal? Absolutely.

    This is the most visceral, violent, gritty, and immersive CoD we have ever seen and I am already ready to lose my social life to this game. The audio is impactful. The visual recoil/shake is violent. The suppression/screen blood effects are fear-inducing. I feel like I am in the scene from American Sniper where Chris Kyle goes room clearing with his squad. Constantly moving at a high alert speed walk pace clearing every sector rather than tac-sprinting straight at every sound you hear. It is exhilarating.

    Example thought process in real time while moving around the map swiftly and efficiently: "I just heard gunfire to my east. Was that above or below? One wall over or two? Should I just run directly to that sound in a straight line? Or should I think about where he is in relation to my team so I have an idea of the direction he is probably facing, then flank his position? And he is already firing his gun so I know he can't hear my footsteps approaching, but also I'll throw a smoke near him so he for sure can't hear my approach."

    Rather than my character moving at a lightning pace, it feels like my thought processes are moving at lightning pace. Consuming and absorbing all the visual and auditory cues as I swiftly move throughout the maps, constantly thinking about my next move. It feels like I can't turn my brain off at all. This makes it feel less casual because non-headphones wearers or music-blasters are out of luck for this game because audio, map awareness, game sense, and teamwork have never been more important.

    Could be a pasta but I definitely f***ed with it very heavily

  • Sep 27, 2022

    Mw19 lobby’s lit rn

  • Sep 27, 2022

    Need full game expeditiously

  • Sep 27, 2022
    GottaGloUp1Day

    My ballsack

  • Sep 27, 2022

    reddit.com/r/GamingLeaksAndRumours/comments/xp4ppf/someone_managed_to_datamine_the_mission_name

    Obviously spoilers but someone leaked the missions for the campaign

  • Sep 27, 2022
    vayla

    Yep... This game is the truth.

    Book it. This game will break the franchise player count records currently held by Modern Warfare 2019. Is this game slower paced than Cold War or other non-Infinity Ward CoD's? Absolutely. Did they nerf cracked-out movement? Absolutely. Are footsteps actually accurate and audible? Absolutely. Are guns and headshots extremely lethal? Absolutely.

    This is the most visceral, violent, gritty, and immersive CoD we have ever seen and I am already ready to lose my social life to this game. The audio is impactful. The visual recoil/shake is violent. The suppression/screen blood effects are fear-inducing. I feel like I am in the scene from American Sniper where Chris Kyle goes room clearing with his squad. Constantly moving at a high alert speed walk pace clearing every sector rather than tac-sprinting straight at every sound you hear. It is exhilarating.

    Example thought process in real time while moving around the map swiftly and efficiently: "I just heard gunfire to my east. Was that above or below? One wall over or two? Should I just run directly to that sound in a straight line? Or should I think about where he is in relation to my team so I have an idea of the direction he is probably facing, then flank his position? And he is already firing his gun so I know he can't hear my footsteps approaching, but also I'll throw a smoke near him so he for sure can't hear my approach."

    Rather than my character moving at a lightning pace, it feels like my thought processes are moving at lightning pace. Consuming and absorbing all the visual and auditory cues as I swiftly move throughout the maps, constantly thinking about my next move. It feels like I can't turn my brain off at all. This makes it feel less casual because non-headphones wearers or music-blasters are out of luck for this game because audio, map awareness, game sense, and teamwork have never been more important.

  • Sep 27, 2022
    ·
    1 reply
    FOREVA
    !https://youtu.be/Mlx8tzePvgU

    i just put together some lil clips of my beta gameplay come fw ya boy

    you kinda nice with it

  • Sep 27, 2022
    aye cuh

    you kinda nice with it

  • Sep 27, 2022
  • Sep 27, 2022
    ·
    1 reply
    HaroldsChicken

    Overwatch 2 a week away don’t fret

    Might cop this since we in a shooter drought rn. Heard good things about 1 but mad people talking s*** about 2

  • Sep 27, 2022
    Banana Clip

    Might cop this since we in a shooter drought rn. Heard good things about 1 but mad people talking s*** about 2

    Believe

  • Sep 27, 2022

    Ground war was lit but the maps need to be tighter. Found myself running around too much and the building streets felt like mazes with all the random side streets.

  • Sep 27, 2022

    i love the sniper and throwing knives lol

  • Sep 27, 2022
    ·
    1 reply
    TsunamiPapi

    F***ing hell, what am i gonna play now?

    xenoblade chronicles 3.

  • Sep 27, 2022
    HaroldsChicken

    Overwatch 2 a week away don’t fret

    yucky.

  • Sep 27, 2022
    ·
    1 reply
    bitch mob

    xenoblade chronicles 3.

    I never played 1

  • Sep 27, 2022
    TsunamiPapi

    I never played 1

    both are phenomenal games.

  • Sep 27, 2022
    vayla

    Yep... This game is the truth.

    Book it. This game will break the franchise player count records currently held by Modern Warfare 2019. Is this game slower paced than Cold War or other non-Infinity Ward CoD's? Absolutely. Did they nerf cracked-out movement? Absolutely. Are footsteps actually accurate and audible? Absolutely. Are guns and headshots extremely lethal? Absolutely.

    This is the most visceral, violent, gritty, and immersive CoD we have ever seen and I am already ready to lose my social life to this game. The audio is impactful. The visual recoil/shake is violent. The suppression/screen blood effects are fear-inducing. I feel like I am in the scene from American Sniper where Chris Kyle goes room clearing with his squad. Constantly moving at a high alert speed walk pace clearing every sector rather than tac-sprinting straight at every sound you hear. It is exhilarating.

    Example thought process in real time while moving around the map swiftly and efficiently: "I just heard gunfire to my east. Was that above or below? One wall over or two? Should I just run directly to that sound in a straight line? Or should I think about where he is in relation to my team so I have an idea of the direction he is probably facing, then flank his position? And he is already firing his gun so I know he can't hear my footsteps approaching, but also I'll throw a smoke near him so he for sure can't hear my approach."

    Rather than my character moving at a lightning pace, it feels like my thought processes are moving at lightning pace. Consuming and absorbing all the visual and auditory cues as I swiftly move throughout the maps, constantly thinking about my next move. It feels like I can't turn my brain off at all. This makes it feel less casual because non-headphones wearers or music-blasters are out of luck for this game because audio, map awareness, game sense, and teamwork have never been more important.

    Lmaoooo

  • Sep 27, 2022
    ·
    1 reply
    vayla

    Yep... This game is the truth.

    Book it. This game will break the franchise player count records currently held by Modern Warfare 2019. Is this game slower paced than Cold War or other non-Infinity Ward CoD's? Absolutely. Did they nerf cracked-out movement? Absolutely. Are footsteps actually accurate and audible? Absolutely. Are guns and headshots extremely lethal? Absolutely.

    This is the most visceral, violent, gritty, and immersive CoD we have ever seen and I am already ready to lose my social life to this game. The audio is impactful. The visual recoil/shake is violent. The suppression/screen blood effects are fear-inducing. I feel like I am in the scene from American Sniper where Chris Kyle goes room clearing with his squad. Constantly moving at a high alert speed walk pace clearing every sector rather than tac-sprinting straight at every sound you hear. It is exhilarating.

    Example thought process in real time while moving around the map swiftly and efficiently: "I just heard gunfire to my east. Was that above or below? One wall over or two? Should I just run directly to that sound in a straight line? Or should I think about where he is in relation to my team so I have an idea of the direction he is probably facing, then flank his position? And he is already firing his gun so I know he can't hear my footsteps approaching, but also I'll throw a smoke near him so he for sure can't hear my approach."

    Rather than my character moving at a lightning pace, it feels like my thought processes are moving at lightning pace. Consuming and absorbing all the visual and auditory cues as I swiftly move throughout the maps, constantly thinking about my next move. It feels like I can't turn my brain off at all. This makes it feel less casual because non-headphones wearers or music-blasters are out of luck for this game because audio, map awareness, game sense, and teamwork have never been more important.

    Jesus christ is this a cringe reddit copypasta or did you actually create this yourself?

  • Sep 27, 2022

    I hate how the devs once again decided not to do anything with the given feedback. Still no red dots on mini map, dead silence is trash, ghost is useless, SBMM is still a thing.. dam shame