Also i feel they delayed the game mainly to finetune the difficulty to the very best it can be by getting feedback from press and souls experts. One complaint ive read quite often is that some movesets are way too op and mounted combat is also op
Also i feel they delayed the game mainly to finetune the difficulty to the very best it can be by getting feedback from press and souls experts. One complaint ive read quite often is that some movesets are way too op and mounted combat is also op
Some of the weaponskills and magics seem OP as s***, yeah
Some of the weaponskills and magics seem OP as s***, yeah
Ive read that the mount is so op you can hit and run how many times you want without enemies being able to hit you cause its just too fast for them. Rest of the game feels basically done too, otherwise they wouldnt have been so confident in showing it and letting the souls veterans play it so much
The recurring imagery of fingers, arms and hands in this game besides being an obvious addition by martin also makes me interested in what meaning it all has in the lore. Godrick for example has 6 fingers and a ton of arms, maybe they're a symbol of power?
A lot of souls veterans are saying this is no easier than any of the previous games so that’s great to hear
you haven't even played Bloodborne :word:
yup and i still know it’s not better than DS1
Jump attacks look crazy as hell, those twinblades look fire too. And sorceries look so seamless, not like the clunkiness we've had in the DS games

alright I should be safe for the beta test
Actually happy about this since I will get a sneak peak of the worst version on PS4 and then get to experience this beautiful game on launch with my PC on max settings and 60fps
Wonder if this gonna be significantly longer than previous Soulsborne games.
The developers said it takes like 30-40 hours to beat just doing the main game so yes definitely
People doubted them and they dropped another banger