Conceptualized in 2016, the game started development with a team of three ex-Rockstar North employees – Leslie Benzies, Matthew Smith and Colin Entwistle – numbering about thirty staff by January 2017.
The description for the game heavily teases that the player will be the one in charge of deciding how they want to experience Everywhere. This could suggest that the game will be a next-generation, choose-your-own-adventure title with a huge number of narrative paths a player could go down.
Here's the description of the game in full:
In the near future, technology has brought humanity to the precipice of a world shifting change.
There are those who want to use this technology to advantage only themselves, and those who want to use it to help all humankind. Will we look to the stars? Or stare only at our feet? Will we be inspired? Or live in fear?
There’s a war between good and evil in the hearts of men and women. Everything is changing. And there’s no going back.
It’s a game. It’s a community. It’s a new world. The storm is on the horizon. And it is only the beginning of EVERYWHERE.
in for real estate
Sounds like another star citizen waiting to happen