Reply
  • Jan 19, 2023
    ·
    1 reply

    Wheely was right!

  • papawheely

    Wheely was right!

    They hated Jesus when he spoke the truth

  • Jan 19, 2023
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    1 reply
    hayabusa

    60 ppl laid off in 343 as well btw not just joe this game is cooked

    theyre saying its about 130 people now and most of them worked on campaign

  • Nayuta 🧡
    Jan 19, 2023

    Watching the burial live

    Damn shame they killed this series like this

  • Jan 19, 2023
    ·
    1 reply
    MiniVan

    theyre saying its about 130 people now and most of them worked on campaign

    No DLC for sure, and we won't see a new game anytime soon.

  • Jan 19, 2023
    ragedsycokiller

    No DLC for sure, and we won't see a new game anytime soon.

  • Kr0niic ☘️
    Jan 19, 2023
    ·
    1 reply

    Summary:
    343 seems to have lost around 1/3 of its workforce (internal + contractors)
    2023 plans seem unchanged by this major reshape: focus was and still is on MP for this year (Forge MM, new Seasons/BP, New maps and probably Tatanka)
    Before Bonnie Ross quitting, Joseph Staten with a small team was preparing to ship multiple contained Campaign DLC to expand its narrative over the months or even years. This plan was stopped when Pierre Hintze and the new key roles came in after Ross as they've seen too much complexity in creating new contents for Campaign + was not enough profitable for them to sustain, so they decided to completely halt them in favor on focusing on MP only for the time being (this may have led to Staten deciding to leave too)
    Halo Infinite largely missed its financial and overall goals and led to Microsoft decision to halt 343 "active development" transforming (or regress?) them into "franchise coordinators"
    This means that other than supporting Halo Infinite MP (which is already largely externalized to Certain Affinity, Spearsoft and others), their role will be limited to make sure different external studios will create further Halo projects (direct sequels to Infinite story or spin-offs of different genre) respecting all the established lore and fundamentals for the IP
    Slipspace Engine is still in place along with its internal engineers, but it will be opened up to learn and use also to all external studios working with the IP (if they want)
    In this sense, 343 together with Microsoft Game Publishing started contacting (and contracting) with external studios to create "future Halo experiences" together since 2020, also with the aim to reduce/optimize costs/budget

  • Jan 20, 2023

    I just wanna play juggernaut on Lockout like the good ol days

  • Jan 20, 2023

    New shotgun is trash too damn

  • Jan 20, 2023

    dam

  • Jan 20, 2023
    Kr0niic
    https://twitter.com/bathrobespartan/status/1616169276984942599

    Summary:
    343 seems to have lost around 1/3 of its workforce (internal + contractors)
    2023 plans seem unchanged by this major reshape: focus was and still is on MP for this year (Forge MM, new Seasons/BP, New maps and probably Tatanka)
    Before Bonnie Ross quitting, Joseph Staten with a small team was preparing to ship multiple contained Campaign DLC to expand its narrative over the months or even years. This plan was stopped when Pierre Hintze and the new key roles came in after Ross as they've seen too much complexity in creating new contents for Campaign + was not enough profitable for them to sustain, so they decided to completely halt them in favor on focusing on MP only for the time being (this may have led to Staten deciding to leave too)
    Halo Infinite largely missed its financial and overall goals and led to Microsoft decision to halt 343 "active development" transforming (or regress?) them into "franchise coordinators"
    This means that other than supporting Halo Infinite MP (which is already largely externalized to Certain Affinity, Spearsoft and others), their role will be limited to make sure different external studios will create further Halo projects (direct sequels to Infinite story or spin-offs of different genre) respecting all the established lore and fundamentals for the IP
    Slipspace Engine is still in place along with its internal engineers, but it will be opened up to learn and use also to all external studios working with the IP (if they want)
    In this sense, 343 together with Microsoft Game Publishing started contacting (and contracting) with external studios to create "future Halo experiences" together since 2020, also with the aim to reduce/optimize costs/budget

    Dawg this is so bad multiple campaign dlc too f***ing christ

  • Jan 20, 2023
    ·
    1 reply

    They took the franchise away from them

  • Jan 20, 2023
    ·
    1 reply

    I’ve prayed for this for years

  • Jan 20, 2023
    x2c

    They took the franchise away from them

    Actually a W

  • Jan 21, 2023
    x2c

    I’ve prayed for this for years

    Truly

  • Kr0niic ☘️
    Jan 21, 2023
    ·
    7 replies
  • Jan 21, 2023
    Kr0niic
    https://twitter.com/halo/status/1616918614254157828

    lol

  • Jan 21, 2023

    over/under season 4 getting delayed for another 6 months

  • Purrp 🌚
    Jan 21, 2023
    ·
    1 reply
    Kr0niic
    https://twitter.com/halo/status/1616918614254157828

    This PR to save face or are they really keeping the franchise 😭

  • Jan 21, 2023
    Kr0niic
    https://twitter.com/halo/status/1616918614254157828

    DAMN

  • Jan 21, 2023
    Purrp

    This PR to save face or are they really keeping the franchise 😭

    I think share the franchise best move. Let other devs cook too and let 343 have ability to be more than just a halo factory

  • Jan 21, 2023

    how these niggas still have halo is beyond me atp

  • Jan 21, 2023
    Kr0niic
    https://twitter.com/halo/status/1616918614254157828

    worst timeline

  • Jan 21, 2023
    ·
    2 replies

    I got an interview with xbox next week

    what would you guys think will save halo and put it back on top/

  • Jan 21, 2023
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    1 reply
    Lamar

    I got an interview with xbox next week

    what would you guys think will save halo and put it back on top/

    Why didn’t Microsoft/343 reach out to Bungie dev’s when remastering Halo 1/2?