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  • Sep 10, 2024
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    1 reply
    newaccount42069

    @Nujabes @BAMSKI_backshots please give me a mag arm 1 b on mmbn4 switch so I can fight duo omega and move onto mmbn5

    Don’t have it

  • Sep 10, 2024
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    1 reply
    doot

    Don’t have it

    I’ll pay you to obtain one if you’re either on playthrough 1 or got the battery program 😭

  • Sep 10, 2024
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    1 reply
    newaccount42069

    I’ll pay you to obtain one if you’re either on playthrough 1 or got the battery program 😭

    crine i havent played this in months, grinded too much and got bored tbh

  • doot

    crine i havent played this in months, grinded too much and got bored tbh

    That’s how I feel on mmbn4, but if I get this one last chip it’s finally over

    4 was definitely the biggest slog tbh

  • Nov 17, 2024
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    1 reply

    Magnet boss in 2 is whooping my ass rn

  • Himothee

    Magnet boss in 2 is whooping my ass rn

    That one f***ed me up for a while too

  • 100% all 6 games, honestly sort of painful, especially 4-6. The grinding to get chips was painful I ended up cheating on the chip grinding because I simply couldn’t do it anymore. Some of those elements have aged poorly. I think 1-3 still nail it. 5 was really good as well, 6 was alright but I think it’s pretty clear they designed the story to go to 7.

  • I realized that between the probability of actually getting the boss / enemy you need to spawn AND getting the chips you need to spawn there’s times where you’re at less than 1% to get what you need and as a grown man with limited time I just couldn’t justify pouring it into <1% odds for some things LOL

    But it was fun to beat all the ultimate bosses and such and build better folders and just simply relive these games from childhood.

    I will say that traversing cut areas UN3 & GY1 from 6 was ass. Game flowed way better without them and the count scenario wasn’t that needed either

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