Reply
  • Nov 24, 2025
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    1 reply

    A whole year since revealing the game and they don’t have anything else to show ???
    Very strange choice not to have a new trailer prepared for TGA .

  • Kr0niic ☘️
    OP
    Nov 24, 2025
    BlueDream

    A whole year since revealing the game and they don’t have anything else to show ???
    Very strange choice not to have a new trailer prepared for TGA .

    Here goes another 6 months. Gotta wait until summer showcase probably

  • Dec 18, 2025
  • Kr0niic ☘️
    OP
    Dec 18, 2025
    ·
    edited
    ·
    2 replies

    LETS F***ING GOOOO CRUNCH IS BACK

    bloomberg.com/news/articles/2025-12-18/sony-s-naughty-dog-studio-orders-employee-overtime-on-intergalactic

    For the past seven weeks, the Santa Monica-based studio behind The Last of Us has been pushing its staff to work long hours to get ready for an upcoming review of the demo by its parent company, according to people familiar with the situation. Starting in late October, staff were asked to begin working a minimum of eight extra hours a week and logging their overtime in an internal spreadsheet, said the people, who asked not to be identified because they weren’t authorized to speak publicly. This overtime period was an attempt to get the production back on track after several missed deadlines.

    The employees were instructed not to work more than 60 hours a week. Staff were also told to return to the office five days a week for this period, up from three previously, sending some employees scrambling to find alternative care arrangements for children and pets. Representatives for Sony and Naughty Dog declined to comment.

  • Kr0niic ☘️
    OP
    Dec 18, 2025
    Kr0niic

    Helps they have 6x the employees

    I say BRING BACK CRUNCH

  • Nayuta 🧡
    Dec 18, 2025
    ·
    1 reply
    Kr0niic
    · edited

    LETS F***ING GOOOO CRUNCH IS BACK

    https://www.bloomberg.com/news/articles/2025-12-18/sony-s-naughty-dog-studio-orders-employee-overtime-on-intergalactic

    For the past seven weeks, the Santa Monica-based studio behind The Last of Us has been pushing its staff to work long hours to get ready for an upcoming review of the demo by its parent company, according to people familiar with the situation. Starting in late October, staff were asked to begin working a minimum of eight extra hours a week and logging their overtime in an internal spreadsheet, said the people, who asked not to be identified because they weren’t authorized to speak publicly. This overtime period was an attempt to get the production back on track after several missed deadlines.

    The employees were instructed not to work more than 60 hours a week. Staff were also told to return to the office five days a week for this period, up from three previously, sending some employees scrambling to find alternative care arrangements for children and pets. Representatives for Sony and Naughty Dog declined to comment.

    It’s not gaming without crunch

  • Kr0niic ☘️
    OP
    Dec 18, 2025
    ·
    1 reply
    Nayuta

    It’s not gaming without crunch

    rockstar needs to take some notes

  • Kr0niic ☘️
    OP
    Dec 18, 2025

    "The game is slated for release in mid-2027, according to the people familiar with the schedule, leaving some employees wondering if the overtime requirements will get worse later in the development cycle. "

  • Nayuta 🧡
    Dec 18, 2025
    Kr0niic

    rockstar needs to take some notes

    Least rockstar has had a decade and is a more massive scale

    ND hasn’t fed the streets in 6 years and still can’t manage a project without having to crunch

  • Dec 18, 2025

    Yikes

  • Dec 18, 2025
    ·
    3 replies

    Maybe if ND spent less time remastering and remaking s*** they’d have more done with Intergalctic. I can’t even defend them anymore cuz this all just seems like issues with management.

  • Kr0niic ☘️
    OP
    Dec 18, 2025
    RCLamp

    Maybe if ND spent less time remastering and remaking s*** they’d have more done with Intergalctic. I can’t even defend them anymore cuz this all just seems like issues with management.

    Jason's article said TLOU 1 Remake and 2 remaster's were made exclusively by new employees / interns to get used to the ND engine and did not take away from dev time of this game at all

  • Dec 18, 2025

  • Dec 18, 2025
    RCLamp

    Maybe if ND spent less time remastering and remaking s*** they’d have more done with Intergalctic. I can’t even defend them anymore cuz this all just seems like issues with management.

    The game has been in development since like 2020.
    Also TLOU2 was in development for 6 years

    ND are just perfectionists like Rockstar . The wait does really suck, but their catalog is elite because of how meticulous they are

  • Dec 18, 2025
    ·
    2 replies

    Mid-2027 though ughhh . I was hoping for maybe an early 2027 release .

    Well if the game is entering a demo state soon, I’m assuming we’ll get our first true look at the game by Spring

  • Dec 18, 2025
    BlueDream

    Mid-2027 though ughhh . I was hoping for maybe an early 2027 release .

    Well if the game is entering a demo state soon, I’m assuming we’ll get our first true look at the game by Spring

    Gameplay at SGF seems like a safe bet.

  • Dec 18, 2025
    BlueDream

    Mid-2027 though ughhh . I was hoping for maybe an early 2027 release .

    Well if the game is entering a demo state soon, I’m assuming we’ll get our first true look at the game by Spring

    It will be worth the wait

  • Dec 18, 2025
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    1 reply

    If it ain’t crunched I don’t want it

    LFG !!

  • Dec 18, 2025
    RCLamp

    Maybe if ND spent less time remastering and remaking s*** they’d have more done with Intergalctic. I can’t even defend them anymore cuz this all just seems like issues with management.

    true

  • Dec 19, 2025
  • Dec 19, 2025
    PAINMAN

    If it ain’t crunched I don’t want it

    LFG !!

  • Dec 19, 2025
    ·
    2 replies

    Games take so long these days

    Insane that they managed to pump out three Uncharted games + TLOU in one generation

    We got two games with the PS4 gen

    And for this gen it's looking like... one.

  • PIMP 💿
    Dec 19, 2025

    June 2027

  • JayS 🦄
    Dec 19, 2025
    Kr0niic

    LETS F***ING GOOOO CRUNCH IS BACK

    https://www.bloomberg.com/news/articles/2025-12-18/sony-s-naughty-dog-studio-orders-employee-overtime-on-intergalactic

    For the past seven weeks, the Santa Monica-based studio behind The Last of Us has been pushing its staff to work long hours to get ready for an upcoming review of the demo by its parent company, according to people familiar with the situation. Starting in late October, staff were asked to begin working a minimum of eight extra hours a week and logging their overtime in an internal spreadsheet, said the people, who asked not to be identified because they weren’t authorized to speak publicly. This overtime period was an attempt to get the production back on track after several missed deadlines.

    The employees were instructed not to work more than 60 hours a week. Staff were also told to return to the office five days a week for this period, up from three previously, sending some employees scrambling to find alternative care arrangements for children and pets. Representatives for Sony and Naughty Dog declined to comment.

    Welcome to the real world game developers. Crying about a 48hr week lol

  • MarcoPreme

    Games take so long these days

    Insane that they managed to pump out three Uncharted games + TLOU in one generation

    We got two games with the PS4 gen

    And for this gen it's looking like... one.

    Terrible

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