Reply
  • Mar 18, 2020
    MiniVan

    nah

    Ugh

  • Mar 18, 2020
    MiniVan

    nah

    Lol dam wtf is Sony doing

  • Mar 18, 2020

    Not wishing to draw comparisons with any existing hardware past, present or future, Cerny presents an intriguing hypothetical scenario - a 36 CU graphics core running at 1GHz up against a notional 48 CU part running at 750MHz. Both deliver 4.6TF of compute performance, but Cerny says that the gaming experience would not be the same.

    "Performance is noticeably different, because 'teraflops' is defined as the computational capability of the vector ALU. That's just one part of the GPU, there are a lot of other units - and those other units all run faster when the GPU frequency is higher. At 33 per cent higher frequency, rasterisation goes 33 per cent faster, processing the command buffer goes that much faster, the L1 and L2 caches have that much higher bandwidth, and so on," Cerny explains in his presentation.

    "About the only downside is that system memory is 33 per cent further away in terms of cycles, but the large number of benefits more than counterbalance that. As a friend of mine says, a rising tide lifts all boats," explains Cerny. "Also, it's easier to fully use 36 CUs in parallel than it is to fully use 48 CUs - when triangles are small, it's much harder to fill all those CUs with useful work."

    Sony's pitch is essentially this: a smaller GPU can be a more nimble, more agile GPU, the inference being that PS5's graphics core should be able to deliver performance higher than you may expect from a TFLOPs number that doesn't accurately encompass the capabilities of all parts of the GPU. Developers work to the power limits of the SoC, their workloads affecting frequencies on the fly - but it's those factors that impact the clock speeds, not ambient temperatures.

  • Mar 18, 2020
    POOM POOM DOOM

    SHOW THE CONSOLE ALREADY

    are they even going to show it.....

  • Mar 18, 2020
    sam bridges

    Possibly a 1tb ssd and the system software and everything uses about 150GB

    PCs, macs, and phones are the same...

    Big true, but damn they could've at least made it 1.2TB and after the system storage does its thing you're left with a solid 1TB. Games are too big these days to be having anything less, not to mention the updates for said games are ridiculous.

  • Mar 18, 2020

    f*** x box 🖕🏾

  • Mar 18, 2020

    Hope this 400

  • Mar 18, 2020

    advanced maths

  • Nayuta 🧡
    Mar 18, 2020

    they not vonna show it lol

  • Mar 18, 2020

    IN

  • Mar 18, 2020
    MARGIELA MOSES

    E3 2013 was GOAT

    not for xbox

  • Mar 18, 2020

    Xbox would never

  • Mar 18, 2020

    The chat

    sony taking an L with this one

  • Mar 18, 2020

    man xbox would never do this boring stuff they’d be having a party this is why xbox is better

  • Mar 18, 2020

    Nobody plays Xbox stfu

  • Mar 18, 2020
    POOM POOM DOOM

    SHOW THE CONSOLE ALREADY

    f*** is they doing

  • Mar 18, 2020
    ·
    1 reply

    this whole roll out is so f***ing weird like wtf am i even watching

  • Mar 18, 2020

    Jesus

  • Mar 18, 2020
    ·
    1 reply

    what the f*** he talking about

  • Mar 18, 2020
    ·
    2 replies

    i'm goin to hell for this

  • Mar 18, 2020

    All Microsoft needs to do is get in bed with Japanese developers and publishers, ease back on the censorship that Sony does and they got a case to win people over.

  • Mar 18, 2020
    u ok jay

    i'm goin to hell for this

  • u ok jay

    i'm goin to hell for this

  • Mar 18, 2020
    ·
    1 reply

    sony lost

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