No it doesn’t watch the presentation again and if you still don’t believe me goggle the difference or just go on Twitter also. That’s why cerny explained it different from Xbox.
It uses shaders and a different technique
It’s not true live ray tracing in real-time like Xbox.
SSD really is 825gb though I wonder how much will it be after you factor in the OS
I just checked how much im using rn on my ps4 and im using like 900GB, I can easily make room if I wanted to though cause I play like 3 games
No it doesn’t watch the presentation again and if you still don’t believe me goggle the difference or just go on Twitter also. That’s why cerny explained it different from Xbox.
It uses shaders and a different technique
It’s not true live ray tracing in real-time like Xbox.
While Cerny doesn't mention technologies such as machine learning support or variable rate shading, PS5 does indeed deliver hardware-accelerated ray tracing via its Intersection Engine, which Cerny says is "based on the same strategy as AMD's upcoming PC GPUs". There had been speculation of an external block, but that's not the case - like next-gen Navi and Xbox Series X, the RT hardware is built into the shaders and so fully integrated. Similar to the RDNA implementation, PS5 will have access to the same kind of RT implementations we've seen in the PC space - reflections, ambient occlusion, shadows and global illumination are a good fit
While Cerny doesn't mention technologies such as machine learning support or variable rate shading, PS5 does indeed deliver hardware-accelerated ray tracing via its Intersection Engine, which Cerny says is "based on the same strategy as AMD's upcoming PC GPUs". There had been speculation of an external block, but that's not the case - like next-gen Navi and Xbox Series X, the RT hardware is built into the shaders and so fully integrated. Similar to the RDNA implementation, PS5 will have access to the same kind of RT implementations we've seen in the PC space - reflections, ambient occlusion, shadows and global illumination are a good fit
Lmao this nigga VIOBAS just lying about every spec itt
He wrong about one spec and hop to the next hoping to be right
Who's in shambles and why are they in shambles?
Only ppl in shambles are listening to fake news and not looking at details
While Cerny doesn't mention technologies such as machine learning support or variable rate shading, PS5 does indeed deliver hardware-accelerated ray tracing via its Intersection Engine, which Cerny says is "based on the same strategy as AMD's upcoming PC GPUs". There had been speculation of an external block, but that's not the case - like next-gen Navi and Xbox Series X, the RT hardware is built into the shaders and so fully integrated. Similar to the RDNA implementation, PS5 will have access to the same kind of RT implementations we've seen in the PC space - reflections, ambient occlusion, shadows and global illumination are a good fit
Not the same go on any developer website and they explain the difference that’s why Xbox can deliver better results than your gaming pc.
That a cool press release tho but Xbox delivers that same tech better.
I’m not saying the games will be more fun or better ps has exclusives so they gonna sell more.
But let’s be honest about it.
"ITS GOT A REEEALLY NICE SSD"
Dont forget the extra zen2 cores
Amd giving out zen2 cores like theyre oprah
Not the same go on any developer website and they explain the difference that’s why Xbox can deliver better results than your gaming pc.
That a cool press release tho but Xbox delivers that same tech better.
I’m not saying the games will be more fun or better ps has exclusives so they gonna sell more.
But let’s be honest about it.
Link a site then. I'm not arguing you I genuinely am curious what the difference is
At the end of the day I'll get the ps5. PlayStation always just has better exclusives. And supposedly their main focus is RPGs and those are my favorite type
"ITS GOT A REEEALLY NICE SSD"
This whole situation makes it obvious how little people understand about memory
A SSD that is this fast won’t change load times dramatically, it will completely change the way game worlds are designed, from the foundation up.
That’s why this needs to be made clear to developers and that’s the point of this conference
This whole situation makes it obvious how little people understand about memory
A SSD that is this fast won’t change load times dramatically, it will completely change the way game worlds are designed, from the foundation up.
That’s why this needs to be made clear to developers and that’s the point of this conference
FOH with that nerd talk
I just want GTA VI
Honestly who gives a f*** how fast xbox is when all you can play is the newest s***tiest halo
ill take a 10% weaker ps4 anyday
This whole situation makes it obvious how little people understand about memory
A SSD that is this fast won’t change load times dramatically, it will completely change the way game worlds are designed, from the foundation up.
That’s why this needs to be made clear to developers and that’s the point of this conference
SSDs have been out for 20 years. Consoles are just now going away from using 5400 rpm HHD
You pay to play online with your "friends"
fifa is gonna be online mp only now?
SSDs have been out for 20 years. Consoles are just now going away from using 5400 rpm HHD
It’s not about SSDs vs HDDs lol, it’s about this special PS5 SSD that they custom made and how it’s leagues ahead of even the best current PC SSDs