Hope the game has the MP3/RDR2 holding-rifle-in-one-hand-while-shooting-pistol-in-the-other mechanic.
Crazy that we still don’t even know how long this gonna be.
Could be 8 minutes for all we know.
Crazy that we still don’t even know how long this gonna be.
Could be 8 minutes for all we know.
BBC leaked the length (no pun intended)
It’s 30min
I feel like it shouldn’t even be gameplay for Netflix. Should be full cinematic short movie
I feel like it shouldn’t even be gameplay for Netflix. Should be full cinematic short movie
F*** that we need some (official) gameplay
BBC leaked the length (no pun intended)
It’s 30min
They didn’t cite anything when they said that though, they could’ve just taken online speculation as fact.
I feel like it shouldn’t even be gameplay for Netflix. Should be full cinematic short movie
MGS 4 Remake out now
F*** that we need some (official) gameplay
It’s the same. Maybe there will be a few minutes with 3rd person view on some Danny Boyle ‘ wesler type s***
It’s all ingame engine anyway
No big deal regarding the camera angle
This s*** being at 2pm is hilarious
GTA fans confirmed unemployed
US employees maybe.
I mean. Every car feels fat as f***.
Just based off watching the leaks, it looks like VI's driving will have a heavy feel to it. The hypercar leak was the only one that looked like V's driving
Just based off watching the leaks, it looks like VI's driving will have a heavy feel to it. The hypercar leak was the only one that looked like V's driving
Even that seemed like you still needed to control it fairly well
Every few hours, we"ll have to either eat/sleep/refill gas...
Feels like working...might be a pain in the ass at some point
This s*** being at 2pm is hilarious
GTA fans confirmed unemployed
Stealth watch my dewd
The tweet that replied "here nigga nigga nigga" took me tf out
Every few hours, we"ll have to either eat/sleep/refill gas...
Feels like working...might be a pain in the ass at some point
We'll see what they reveal today, but I really hope they don't go too far with these "realism" features. But it all depends on execution tbh. Like forcing players to sleep by implementing negative effects if they don't isn't necessarily a bad thing but it becomes a nuisance if you have to make them sleep every 2 hours in real world time