No one is gonna play the girl tho lol or maybe the female market is bigger than I assume
Got GTA Vice City taken away from me in like 2nd or 3rd grade when my mom saw me driving over people on the beach.
But in 2025 I’m back
F*** you
You don't think it's funny at all that everyone fiends to shoot up public places in a video game
Like you can't tell me it isn't odd that everyone just enjoys shooting up replicas of real life people ingame
tbh im using this game to live vicariously as a florida d*** kingpin
GTA 5 has 95m total. Wonder what it did first 5 hours.
Prolly like 5 million first day
Internet was very different in 2011
No one is gonna play the girl tho lol or maybe the female market is bigger than I assume
Why do you think so?
You don't think it's funny at all that everyone fiends to shoot up public places in a video game
You should've seen what I did in RDR2 to a town full of sick people
You don't think it's funny at all that everyone fiends to shoot up public places in a video game
Here you go bro.
Prior to and since the release of Grand Theft Auto III, the game generated several controversies. GameSpy awarded it the title "Most Offensive Game of the Year", calling it "absolutely reprehensible".101 They wrote that the game rewards players for "causing mayhem" and "killing innocent people by the dozen", ultimately questioning its appropriateness within the industry.101 The notoriety of Grand Theft Auto III resulted in American retailer Wal-Mart's decision to check the identification of purchasers who appeared to be under the age of 17 when purchasing mature titles.110 In an essay, assistant professor Shira Chess identified the lack of conclusion to player violence, due to the ability to respawn upon death or incarceration, and found that it denies the "reality of mortality and simultaneously forces it on players".111 When speaking about the game's depiction of violence, producer Leslie Benzies claimed that is intended to be comedic, and that the game is "not meant to be taken seriously".6 Producer Dan Houser stated that the team was conscious of the offence that the game would attract, but "never marketed it in a way that exploited that".33
The game allows players to participate in sexual activities with prostitutes and murder them to reclaim the payment, which was met with widespread controversy.112 The game also received some backlash for its depiction of crime and allowing violence against police officers. Psychologist David Walsh of the National Institute on Media and the Family stated that the game "glamorizes antisocial and criminal activity",113 and that "the purpose of the game is to perpetrate crime".114 In response, Kotaku writer Owen Good wrote that the game does not reward players for "proficiency at crime, no matter how much it is accused of doing so".114 Joanna Weiss of The Boston Globe noted the "adrenaline" that players feel when committing crimes in the game, excusing its violence due to its mature classification.115 In January 2002, the National Organization for Women called for Rockstar and Take-Two to withdraw the game from sale as it "encourages violence and the degradation of women".116 Matt Richtel of The New York Times wrote that the activities within the game "crossed the line into bad taste".117
Grand Theft Auto III was initially released in Australia with an MA15+ classification. After re-reviewing the game, however, the Office of Film and Literature Classification (OFLC) banned it due to its depiction of sexual content and violence against prostitutes.118 This prompted Take-Two to appeal to the OFLC, who reaffirmed the banned status on 11 December 2001, after reanalysing the game and seeking the professional opinion of a forensic psychologist. As a result, Take-Two recalled the game in Australia, and Rockstar made appropriate changes to the game; a modified version was re-released with an MA15+ classification in January 2002, removing all instances of sexual acts with prostitutes.119 The game was re-rated with an R18+ classification in September 2019, citing "sexual activities related to incentives and rewards".120
On 25 June 2003, teenage stepbrothers William and Josh Buckner shot at motorists, killing Aaron Hamel and wounding Kimberly Bede. In statements to investigators, the perpetrators claimed their actions were inspired by Grand Theft Auto III. In response, on 20 October 2003, the families of Hamel and Bede filed a US$246 million lawsuit against Rockstar, Take-Two, Sony Computer Entertainment and Wal-Mart.121 Rockstar and Take-Two filed for dismissal of the lawsuit, stating in United States district court on 29 October 2003 that the "ideas and concepts", and the "purported psychological effects" of the perpetrators, are protected by the First Amendment's free-speech clause.122 Jack Thompson, the lawyer representing the victims, denied Rockstar's claims and attempted to move the lawsuit into a state court for consideration under Tennessee's consumer protection act.
Here you go bro.
Prior to and since the release of Grand Theft Auto III, the game generated several controversies. GameSpy awarded it the title "Most Offensive Game of the Year", calling it "absolutely reprehensible".101 They wrote that the game rewards players for "causing mayhem" and "killing innocent people by the dozen", ultimately questioning its appropriateness within the industry.101 The notoriety of Grand Theft Auto III resulted in American retailer Wal-Mart's decision to check the identification of purchasers who appeared to be under the age of 17 when purchasing mature titles.110 In an essay, assistant professor Shira Chess identified the lack of conclusion to player violence, due to the ability to respawn upon death or incarceration, and found that it denies the "reality of mortality and simultaneously forces it on players".111 When speaking about the game's depiction of violence, producer Leslie Benzies claimed that is intended to be comedic, and that the game is "not meant to be taken seriously".6 Producer Dan Houser stated that the team was conscious of the offence that the game would attract, but "never marketed it in a way that exploited that".33
The game allows players to participate in sexual activities with prostitutes and murder them to reclaim the payment, which was met with widespread controversy.112 The game also received some backlash for its depiction of crime and allowing violence against police officers. Psychologist David Walsh of the National Institute on Media and the Family stated that the game "glamorizes antisocial and criminal activity",113 and that "the purpose of the game is to perpetrate crime".114 In response, Kotaku writer Owen Good wrote that the game does not reward players for "proficiency at crime, no matter how much it is accused of doing so".114 Joanna Weiss of The Boston Globe noted the "adrenaline" that players feel when committing crimes in the game, excusing its violence due to its mature classification.115 In January 2002, the National Organization for Women called for Rockstar and Take-Two to withdraw the game from sale as it "encourages violence and the degradation of women".116 Matt Richtel of The New York Times wrote that the activities within the game "crossed the line into bad taste".117
Grand Theft Auto III was initially released in Australia with an MA15+ classification. After re-reviewing the game, however, the Office of Film and Literature Classification (OFLC) banned it due to its depiction of sexual content and violence against prostitutes.118 This prompted Take-Two to appeal to the OFLC, who reaffirmed the banned status on 11 December 2001, after reanalysing the game and seeking the professional opinion of a forensic psychologist. As a result, Take-Two recalled the game in Australia, and Rockstar made appropriate changes to the game; a modified version was re-released with an MA15+ classification in January 2002, removing all instances of sexual acts with prostitutes.119 The game was re-rated with an R18+ classification in September 2019, citing "sexual activities related to incentives and rewards".120
On 25 June 2003, teenage stepbrothers William and Josh Buckner shot at motorists, killing Aaron Hamel and wounding Kimberly Bede. In statements to investigators, the perpetrators claimed their actions were inspired by Grand Theft Auto III. In response, on 20 October 2003, the families of Hamel and Bede filed a US$246 million lawsuit against Rockstar, Take-Two, Sony Computer Entertainment and Wal-Mart.121 Rockstar and Take-Two filed for dismissal of the lawsuit, stating in United States district court on 29 October 2003 that the "ideas and concepts", and the "purported psychological effects" of the perpetrators, are protected by the First Amendment's free-speech clause.122 Jack Thompson, the lawyer representing the victims, denied Rockstar's claims and attempted to move the lawsuit into a state court for consideration under Tennessee's consumer protection act.
Can you just give me your own thoughts
Like you can't tell me it isn't odd that everyone just enjoys shooting up replicas of real life people ingame
Imma shoot ya ass in Walmart like I’m DaBaby 👀🔥💯
Why do you think so?
Can't relate to a woman doing crime. Doesn't look right
It is kinda wild how popular and accepted this game is when its just killing civilians simulator
🤓
bruh I cant wait till they do one of those trailers where they get that lady to break down the world


Bruh I need to get a console to play this on, cuz my series s not gonna handle it… but watch another console drop 2 months after gta 6
No one is gonna play the girl tho lol or maybe the female market is bigger than I assume
I will
Bruh I need to get a console to play this on, cuz my series s not gonna handle it… but watch another console drop 2 months after gta 6
I only have a Series S. It should be fine but the graphics will not look as good.
Can't relate to a woman doing crime. Doesn't look right
That isn't exclusive to a woman character though? It's GTA lol.