Why is there no thread on this yet?!?!
AUTHENTIC GAMEPLAY
With the dual stick controls, each stick represents one of your feet. You will need to learn how to control them and transfer weight, just like on a real skateboard. The physics have been developed with a focus on realism, smoothness and immersion. Just like in real life for a new skateboarder, the first hours can seem challenging, but once you have mastered the technique, you will feel the unrivalled thrill of pulling off your very first kickflip! Session: Skate Sim also includes full options customization, so you can enjoy the perfect experience tailored to you. A full tutorial provides all the help you need to get started, and you can choose from four difficulty levels!
THE 1990S AND SKATE CULTURE
Inspired by the golden age of street skating – the 1990s – Session: Skate Sim lets you experience true skateboarding and its culture: no scoring system; just you, your spot and your imagination! There's no need for judges to tell you that your noseslide or varial heelflip are perfect for this spot. And because certain locations are iconic, the developers have added several of them to the game for you to skate in and express your creativity, including Black Hubbas (New York City), Brooklyn banks (New York City), FDR Park (Philadelphia) and many other spots.
store.steampowered.com/app/861650/Session_Skate_Sim
store.playstation.com/en-us/concept/10004240
xbox.com/en-US/games/store/session-skate-sim-game-preview/9N67P5D62MWZ
Game looks great imo visually but its more of a sim then the EA Skate franchise, the initial control scheme has a steep learning curve however I changed the scheme to control like Skate and I've been enjoying it def a good skating game!
Been in it since the alpha, the new update is definitely a lot better
Visually it's a lot better than XL but I like XL gameplay more
What made skate fun was that it wasn’t so sim-like
This is no skate killer, but it could be cool