It being a Bethesda game shouldn't make technological jank acceptable
I don’t see any jank I see soul
play this while you wait
https://twitter.com/wario64/status/1696262879635279999Factorio better
the 'discourse' around this game is so annoying is this just what its like now when a big game drops or when a big anything drops is this just how it is now
Specifically when a Xbox or PlayStation exclusive is coming out
The opposite side nitpicks and tries to find anything and everything wrong with the game before it even comes out
Specifically when a Xbox or PlayStation exclusive is coming out
The opposite side nitpicks and tries to find anything and everything wrong with the game before it even comes out
and then someone will intentional misconstrue a piece of info and tweet it, that tweet will get a bunch of views/quotes, those quotes will then become their own discourse based upon the false/misrepresented info etc
its just so annoying man
yes king, yes
Been hyped for Starfield lol. Was going to get a Series X regardless though. Gamepass is legit
and then someone will intentional misconstrue a piece of info and tweet it, that tweet will get a bunch of views/quotes, those quotes will then become their own discourse based upon the false/misrepresented info etc
its just so annoying man
The console wars will confuse me until the day I die
Day 1 patch notes
Performance and Stability Fixes
Improved stability related to suspending and resuming the game. (Xbox Series X/S)
Fixed rare crash that could occur when viewing the credits after completing the game.
Fixed crash that could appear when repeatedly loading some saves inside of ships.
Various stability and performance improvements.
Visual Fixes
Fixed an issue where sometimes hair would not appear on characters.
Improved distant object appearance when transitioning to the surface of a planet.
Addressed an issue that sometimes caused face animations to move abruptly.
Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
Fixed an issue that would cause an undesirable texture blend near the coastline.
Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)
Gameplay Fixes
Fixed a rare issue that could cause Companions to float in the air.
Fixed an issue that could cause some ship modules to become misaligned.
Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
Fixed an issue that could cause the player to appear incorrectly when equipping items.
Addressed an issue that could prevent the Isolation skill from behaving as intended.
Adjusted the distance the player is able to access and store cargo in their ship.
Fixed an issue that could sometimes cause a long delay on the Press any button screen.
Quest Fixes
Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
Fixed how a location would appear near a hidden Earth landmark.
Fixed a rare issue that could potentially trap the player in The Facility.
Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
Addressed a rare issue that could impact “Power from Beyond.”
Day 1 patch notes
Performance and Stability Fixes
Improved stability related to suspending and resuming the game. (Xbox Series X/S)
Fixed rare crash that could occur when viewing the credits after completing the game.
Fixed crash that could appear when repeatedly loading some saves inside of ships.
Various stability and performance improvements.
Visual Fixes
Fixed an issue where sometimes hair would not appear on characters.
Improved distant object appearance when transitioning to the surface of a planet.
Addressed an issue that sometimes caused face animations to move abruptly.
Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
Fixed an issue that would cause an undesirable texture blend near the coastline.
Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)
Gameplay Fixes
Fixed a rare issue that could cause Companions to float in the air.
Fixed an issue that could cause some ship modules to become misaligned.
Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
Fixed an issue that could cause the player to appear incorrectly when equipping items.
Addressed an issue that could prevent the Isolation skill from behaving as intended.
Adjusted the distance the player is able to access and store cargo in their ship.
Fixed an issue that could sometimes cause a long delay on the Press any button screen.
Quest Fixes
Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
Fixed how a location would appear near a hidden Earth landmark.
Fixed a rare issue that could potentially trap the player in The Facility.
Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
Addressed a rare issue that could impact “Power from Beyond.”
all the fire jank is gone
all the fire jank is gone
No more bald NPC’s and companions flying
revert patch
might need to get the early access s***, I can’t deal with the fomo I’m going to have being itt
Detailed patch notes 3 days before release is actually impressive considering the game is already said it be really good on not having bugs fr

Holy cow!
"STARFIELD IS BETHESDA’S LEAST BUGGIEST GAME TO DATE, SAY SOURCES"
https://insider-gaming.com/bethesda-bugs-game-sources/
So it's a buggy game just not as buggy as their other games, gotcha
look at you hating b****
go back to the elden ring thread