https://www.gameinformer.com/2021/12/30/the-version-of-bully-2-youll-never-get-to-play
"In the late 2000s, Rockstar New England began working on Bully 2. The team thought it would be the next big Rockstar game.
It never came out.
We talked to numerous former developers to find out what happened. This is the Bully 2 you will never play“
https://www.gameinformer.com/2021/12/30/the-version-of-bully-2-youll-never-get-to-play
“There was a lot of focus on character, very deep systems, seeing how far we could push that, and putting it up there alongside a GTA,” one developer on the project says.
Three different developers told us that the game’s open-world map wouldn’t have been as big as that of, say, Grand Theft Auto IV, but their estimates on its planned scope describe it as ranging from the size of Grand Theft Auto: Vice City’s open world to “three times” the size of the original Bully’s school map. What it would have lacked in overall size it would have made up for with depth. For example, Rockstar New England planned to make every building in the game enterable, either by normal means or by forced entry. “If you could see it, you could go into it,” one former developer on the project says.
Rockstar scrapped a potential masterpiece
And it seemed like they were super passionate about it
“There was a lot of focus on character, very deep systems, seeing how far we could push that, and putting it up there alongside a GTA,” one developer on the project says.
Three different developers told us that the game’s open-world map wouldn’t have been as big as that of, say, Grand Theft Auto IV, but their estimates on its planned scope describe it as ranging from the size of Grand Theft Auto: Vice City’s open world to “three times” the size of the original Bully’s school map. What it would have lacked in overall size it would have made up for with depth. For example, Rockstar New England planned to make every building in the game enterable, either by normal means or by forced entry. “If you could see it, you could go into it,” one former developer on the project says.
Rockstar scrapped a potential masterpiece
And it seemed like they were super passionate about it
Man f***
they said they was working on it like 10 years ago but I guess its scrapped now lol
they said they was working on it like 10 years ago but I guess its scrapped now lol
it got scrapped two times at that 05-07 was a version, then again in like 13-15 or something that got scrapped
apparently it's common for rockstar to start some s*** then move everybody off it for another game. in this case more gta and read dead
“There was a lot of focus on character, very deep systems, seeing how far we could push that, and putting it up there alongside a GTA,” one developer on the project says.
Three different developers told us that the game’s open-world map wouldn’t have been as big as that of, say, Grand Theft Auto IV, but their estimates on its planned scope describe it as ranging from the size of Grand Theft Auto: Vice City’s open world to “three times” the size of the original Bully’s school map. What it would have lacked in overall size it would have made up for with depth. For example, Rockstar New England planned to make every building in the game enterable, either by normal means or by forced entry. “If you could see it, you could go into it,” one former developer on the project says.
Rockstar scrapped a potential masterpiece
And it seemed like they were super passionate about it
it got scrapped two times at that 05-07 was a version, then again in like 13-15 or something that got scrapped
apparently it's common for rockstar to start some s*** then move everybody off it for another game. in this case more gta and read dead
Getting RDR instead of this Bully sequel?
it got scrapped two times at that 05-07 was a version, then again in like 13-15 or something that got scrapped
apparently it's common for rockstar to start some s*** then move everybody off it for another game. in this case more gta and read dead
Remember Agent?