Lol they bout to put out a 90% finished game
Tbh, making me think to actually wait 3 months prior to purchasing.
Between the botched PS5 launch & it’s limited production, Doom Eternal’s Nintendo switch port being postponed (forcing me to get a gaming laptop), & Cyberpunk 77’s embarrassing Kanye-level roll out, 2020 turning out to be a S*** year for gaming
Lol they bout to put out a 90% finished game
and that s*** still gonna be better than every 100% finished game released this year
game gonna take over my whole christmas holiday
game gonna take over my whole christmas holiday
more like the first half of 2021
Hope its also quality 175 hours. The Witcher had also some boring side/Ubisoft content.
Don't tell me they tryna walk back the "enterable buildings" s*** this close to release
I truly hope it’s worth the hype. IMO, it’ll either be VERY ADDICTING, OR, very disappointing. I’m a big fan of Blade Runner & the future-wave city setting, so I’m really looking forward to it.
Like these pics of Toronto are my vibe:


I’m on the same wave as you and tbh the thing I care most about is just being able to drive thru the city and feel immersed in the vibes. I just hope the city feels real & alive & lived in.
Don't tell me they tryna walk back the "enterable buildings" s*** this close to release
What did they say before?
What did they say before?
They didn’t say anything. People assumed there would be tons of enterable buildings for whatever reason (most of which would be nothing more than set dressing that act as resource hogs).
The previewer still said the number was decent and that more unlock for specific quests.
I’m sure the areas themselves are likely much more varied and detailed than most open world building interiors as well.
People have some absurd ass expectations for the game that CDPR didn’t really feed into at all. Hell, this game has to work on current gen consoles after all, that’s their biggest install base.
2018
Yeah, many, the previewer said there were buildings we could enter at our own leisure when moving around, and buildings that would be enterable during specific quests.
And he only played 16 hours of the game, so there’s gonna be far more indoor environments than what he saw.
They didn’t say anything. People assumed there would be tons of enterable buildings for whatever reason (most of which would be nothing more than set dressing that act as resource hogs).
The previewer still said the number was decent and that more unlock for specific quests.
I’m sure the areas themselves are likely much more varied and detailed than most open world building interiors as well.
People have some absurd ass expectations for the game that CDPR didn’t really feed into at all. Hell, this game has to work on current gen consoles after all, that’s their biggest install base.
imagine next gen open world GTA/cyberpunk successor with fresh innovative hardware.
Dynamic seasons
Every NPC having a special personality/interactive possibilities
fully destructible environment (someone gonna recreate 9/11 for sure
)
every building enterable with little lore/stories
bigger and dense crowds than in AC Unity
and so much more
GTA def has a 80 Euros price tag and this is fine
imagine next gen open world GTA/cyberpunk successor with fresh innovative hardware.
Dynamic seasons
Every NPC having a special personality/interactive possibilities
fully destructible environment (someone gonna recreate 9/11 for sure
)
every building enterable with little lore/stories
bigger and dense crowds than in AC Unity
and so much more
GTA def has a 80 Euros price tag and this is fine
You wild for the recreation part
175 hours
Nah, that s*** is way too long for me lmao
This dude just going crazy since he’s a reviewer. Realistically you could easily play the game for 175 hours over the course of a year or two
They didn’t say anything. People assumed there would be tons of enterable buildings for whatever reason (most of which would be nothing more than set dressing that act as resource hogs).
The previewer still said the number was decent and that more unlock for specific quests.
I’m sure the areas themselves are likely much more varied and detailed than most open world building interiors as well.
People have some absurd ass expectations for the game that CDPR didn’t really feed into at all. Hell, this game has to work on current gen consoles after all, that’s their biggest install base.
That's what I was thinking, they never said every building would be enterable. Even the ps5 pro won't be able to do s*** like that lol
175 hours
Nah, that s*** is way too long for me lmao
It'll depend on how u play. I beat witcher 3 with over 140 hours played while my brother beat it with under 60 hours. Same with rdr2, i finished with 200+ hrs while he finished with 54
It'll depend on how u play. I beat witcher 3 with over 140 hours played while my brother beat it with under 60 hours. Same with rdr2, i finished with 200+ hrs while he finished with 54
sidequests and exploring map distracting u from main story