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  • Mar 26, 2021

    In games like GTA, 2 seconds in the game equal 1 minute irl so 48 minutes irl equal 1 day in GTA.

    Why?

    I feel like this may be the dumbest question ever but I always wondered this and idk how to properly research about it. Why can’t 1 second in these games equal to 1 second irl and 24 hrs to 1 day irl and so on?

    I don’t know s*** about game development so maybe what I’m asking is technically impossible for whatever reason. But it that’s not the case, why don’t they do it?

  • Melz ⚜️
    Mar 26, 2021
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    1 reply
    DVLPR

    In games like GTA, 2 seconds in the game equal 1 minute irl so 48 minutes irl equal 1 day in GTA.

    Why?

    I feel like this may be the dumbest question ever but I always wondered this and idk how to properly research about it. Why can’t 1 second in these games equal to 1 second irl and 24 hrs to 1 day irl and so on?

    I don’t know s*** about game development so maybe what I’m asking is technically impossible for whatever reason. But it that’s not the case, why don’t they do it?

    games like Animal Crossing do play like that and go along with your real time

    that would suck in GTA bc then you would only be able to play the night time part at night

  • Melz ⚜️
    Mar 26, 2021
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    1 reply

    theres no reason to make time act like that in a game unless the game is based around time

    day and night cycles add to the world of a game and make it seem more real but going as far as animal crossing and making it 1:1 real time limits gameplay but in a game like animal crossing it works bc its designed around that

    thats just my thoughts

  • Mar 26, 2021
    Melz

    theres no reason to make time act like that in a game unless the game is based around time

    day and night cycles add to the world of a game and make it seem more real but going as far as animal crossing and making it 1:1 real time limits gameplay but in a game like animal crossing it works bc its designed around that

    thats just my thoughts

    this is pretty much it lol

  • Mar 26, 2021
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    1 reply
    Melz

    games like Animal Crossing do play like that and go along with your real time

    that would suck in GTA bc then you would only be able to play the night time part at night

    No no I’m not saying that it matches the exact time irl. And I’m not talking about Online either. I’m saying that a second in a game equals to a second irl even though you’re playing at a different time.

    So if you pause the game, the time in the game pauses, but when you’re playing and it’s, let’s say, 3 o clock in the game, you would have to play for an hour for it to be 4 o clock in the game (unless you sleep in the game, or wait, etc.)

  • Melz ⚜️
    Mar 27, 2021
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    1 reply
    DVLPR

    No no I’m not saying that it matches the exact time irl. And I’m not talking about Online either. I’m saying that a second in a game equals to a second irl even though you’re playing at a different time.

    So if you pause the game, the time in the game pauses, but when you’re playing and it’s, let’s say, 3 o clock in the game, you would have to play for an hour for it to be 4 o clock in the game (unless you sleep in the game, or wait, etc.)

    but that would still create like the same problem

    i dont want to have to play 16 hours to experience night

    like i said if a game was designed specifically around this similarly to Animal Crossing then it could in theory work

  • Mar 27, 2021
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    1 reply
    Melz

    but that would still create like the same problem

    i dont want to have to play 16 hours to experience night

    like i said if a game was designed specifically around this similarly to Animal Crossing then it could in theory work

    But like I said, you could just “sleep” or “wait” like in RDR and you’d be at night in a second if that’s what you want

    Some missions in GTA V must happen at night and if you start it during the day there’s a quick time lapse to night.

  • Melz ⚜️
    Mar 27, 2021
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    1 reply
    DVLPR

    But like I said, you could just “sleep” or “wait” like in RDR and you’d be at night in a second if that’s what you want

    Some missions in GTA V must happen at night and if you start it during the day there’s a quick time lapse to night.

    so what exactly is the point of this?

    what is this adding to the game?

  • Mar 27, 2021

    dont Pokemon games have time like that?

  • Mar 27, 2021
    Melz

    so what exactly is the point of this?

    what is this adding to the game?

    It’s an immersion and realism thing only.

    For me at least. It’s just a dumb question I’ve always had. I’m kind of weird when i play these type of games.

    For instance, if I decide to watch tv or browse the internet in GTA V for 6 minutes (irl)... it kind of bothers me that my character actually spent 3 hours watching tv when that wasn’t my intention lol
    I want to feel as if I actually spent the time I actually spent doing whatever I’m doing in the game.

    I wonder if it can be done or if it the developers decide to speed time up to make the game easier to run on consoles or some s*** like that.

  • Mar 27, 2021
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    1 reply

    Some of these games take like 30-40 hours to finish, especially single-player games. Lets say someone spends 100 hours playing GTA 5. He would only have seen 4-5 days in game, but in real life he would have been playing for weeks or months. It would feel weird.

  • Mar 27, 2021
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    2 replies
    ziggy

    Some of these games take like 30-40 hours to finish, especially single-player games. Lets say someone spends 100 hours playing GTA 5. He would only have seen 4-5 days in game, but in real life he would have been playing for weeks or months. It would feel weird.

    I understand this but that can easily be fixed by the use of elipses in the story. Let’s say once in a while there’s a mission in which you get a “one week later” thing after finishing it or something. RDR 2 kind of does this already. Plus you can skip time by sleeping or waiting.

  • Mar 27, 2021
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    1 reply
    DVLPR

    I understand this but that can easily be fixed by the use of elipses in the story. Let’s say once in a while there’s a mission in which you get a “one week later” thing after finishing it or something. RDR 2 kind of does this already. Plus you can skip time by sleeping or waiting.

    But alot of these games are very focussed on open-world. Let's say you finished the story mode and you're just f***ing around in open-world

  • Mar 27, 2021
    ziggy

    But alot of these games are very focussed on open-world. Let's say you finished the story mode and you're just f***ing around in open-world

    You can f*** around all you want. And if you don’t want to wait hours for day or night you could skip time by waiting or sleeping in the game.

  • Mar 27, 2021
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    2 replies

    Slow nigga thread, pun intended.

  • Mar 27, 2021
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    1 reply
    Chubby Gambino

    Slow nigga thread, pun intended.

    Why do open world games always speed up time?

  • Mar 30, 2021
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    1 reply
    DVLPR

    I understand this but that can easily be fixed by the use of elipses in the story. Let’s say once in a while there’s a mission in which you get a “one week later” thing after finishing it or something. RDR 2 kind of does this already. Plus you can skip time by sleeping or waiting.

    you’re asking to fix something that isn’t broken.

    let’s add ellipses and time skip options to achieve what we’ve already got 🤡

  • Mar 30, 2021
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    1 reply
    Satan

    you’re asking to fix something that isn’t broken.

    let’s add ellipses and time skip options to achieve what we’ve already got 🤡

    No lol we don’t have what I’m asking, read again. And i never said something was broken.

  • Mar 30, 2021
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    1 reply
    DVLPR

    No lol we don’t have what I’m asking, read again. And i never said something was broken.

    we don’t have what you’re asking for because it’s dumb af lol

    i do agree browsing the internet in GTA shouldn’t take three in game hours but you’re saying we should have 1:1 time and add in time skips to accommodate for people who would rather play a full game day cycle when the system we have in place is already significantly better and typically does have those features already

  • Mar 30, 2021
    Satan

    we don’t have what you’re asking for because it’s dumb af lol

    i do agree browsing the internet in GTA shouldn’t take three in game hours but you’re saying we should have 1:1 time and add in time skips to accommodate for people who would rather play a full game day cycle when the system we have in place is already significantly better and typically does have those features already

    Why is it better? Why was 1 minute = 1 hr in GTA SA and then they slowed it down for 2 minutes in IV and V? Why not 5 minutes instead? Or 10? Or 24 hrs for that matter?

    I want to know if what I’m asking is impossible for whatever reason or if it’s just the developer’s decision.

  • Mar 31, 2021
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    1 reply

    Great idea op that would be way better

  • Apr 1, 2021
    Never posting agai

    Great idea op that would be way better

    Real.

    It’s gonna happen one day and everybody who doubted this thread will eat a bag of d***s.

  • Apr 8, 2021
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    1 reply
    DVLPR

    Why do open world games always speed up time?

    honestly, real time on games is boring af plus it doesnt offer variety.

    I worked at a AAA Game company and had a read on gameplay stats. On average people spend less than 3 Hours in a game ( continuously, mostly open-world ) As a designer you'd want to offer variety on scenery, traffic, everything that goes with day/nite cycle within those Timeframe NOT the same s*** for the next 3-5 hours.

    Some games i know offer Real Time hours, Animal Crossing, World of Warcraft and guess what man ? those games are boring af to play for 5 hours straight, mind numbing.

  • Apr 8, 2021
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    1 reply
    flipflops_

    honestly, real time on games is boring af plus it doesnt offer variety.

    I worked at a AAA Game company and had a read on gameplay stats. On average people spend less than 3 Hours in a game ( continuously, mostly open-world ) As a designer you'd want to offer variety on scenery, traffic, everything that goes with day/nite cycle within those Timeframe NOT the same s*** for the next 3-5 hours.

    Some games i know offer Real Time hours, Animal Crossing, World of Warcraft and guess what man ? those games are boring af to play for 5 hours straight, mind numbing.

    Those are online games tho. You must play at the same time everybody on that server is playing, there’s nothing you can do.

    I’m talking about single player open-world games where you have the option of skipping time if you want to. No need to wait hours to experience the world at a different time if you don’t want to.

  • Apr 8, 2021
    Chubby Gambino

    Slow nigga thread, pun intended.