Reply
  • Sep 17, 2021
    cigaM

    u probably smell like doritos leave me alone

    dont worry bout me worry bout why FromSoftware is using Tower points in their "cutting edge" open world game

    so far the main innovation is playing 4 player coop Dark Souls in an open world

    the more they copy elements from Ubi/BOTW/Witcher the more people will be upset because they expect more

    It was a joke s***head relax

  • Sep 17, 2021
    ·
    1 reply

    I feel like the baseline INGREDIENTS of Ubisoft style open world games aren’t the problem

    It’s how their implemented within boring worlds, samey gameplay, repetitive enemies and gameplay loops

    If this game has those same core gameplay beats but with the typical FromSoft style creativity, difficulty, tension, combat etc.. I can only see it being an amazing thing

    It’s not like any game with towers is instantly lesser ‘art’

  • Sep 17, 2021
    ·
    1 reply
    CrimsonArk

    I’m scared that this gonna get delayed at the last minute.

    It won’t. This game has been delayed behind the scenes multiple times now

  • Sep 17, 2021
    Soulo

    It won’t. This game has been delayed behind the scenes multiple times now

    They’ve also showed gameplay and s*** to outlets

    But I guess games have shown more and still been delayed

  • Sep 17, 2021

    Dudes get so upset about games they haven't even played yet lol like go read a book or step outside, it's a beautiful world out there

  • Sep 17, 2021
    rise zero

    Put Elden Ring and UbiSoft in the same sentence again and I'm mailing you a bomb

    Or Zelda

  • Sep 17, 2021
    ·
    1 reply
    rise zero

    Put Elden Ring and UbiSoft in the same sentence again and I'm mailing you a bomb

    Which of these guys games did you want me to play again, Sekiro?

  • Sep 17, 2021
    ·
    1 reply
    Elric

    Which of these guys games did you want me to play again, Sekiro?

    Bloodborne's the best starting point if you've got a PS4

    Sekiro's amazing though. Will have you raging for the first 5 hours or so before you get the flow of it.

  • Sep 17, 2021
    ·
    2 replies
    rise zero

    Bloodborne's the best starting point if you've got a PS4

    Sekiro's amazing though. Will have you raging for the first 5 hours or so before you get the flow of it.

    What's the exploration like? Almost considering firing up Oblivion

  • Sep 17, 2021
    Elric

    What's the exploration like? Almost considering firing up Oblivion

    The world designs are some of the best I've ever played but it's not open world like that, it's more like a 3D Castlevania/Metroid. Elden Ring is the first big open world thing they're doing.

  • Sep 17, 2021
    Elric

    What's the exploration like? Almost considering firing up Oblivion

    man Oblivion is so f***ing good. better than/more longevity than Skyrim for sure

  • Sep 17, 2021
    ·
    1 reply
    cigaM

    AC Origins, Odyssey and Valhalla might as well be as close to BOTW as u can get in terms of massive open world with regions locked behind towers

    one could argue that Far Cry 5 and The Division open worlds are just as well made as BOTW albeit a little different

    just because it became a trend to hate Ubisoft the last 5 years doesnt mean the games i mentioned are bad at all, the worlds and the stories and the gameplay is always top tier

    difference with BOTW is just a nice artstyle + less handholding + more unknown exploration + gliding

    finding and doing all shrines = trash

    unoriginal 4 corners map biome = trash

    korok seed hunting = trash

    boss dungeons = trash

    number of unique enemies = trash

    all those ac games u mentioned are like way worse versions of witcher

  • Sep 17, 2021
    austin_butler_fan4

    all those ac games u mentioned are like way worse versions of witcher

    irrelevant comment i wasnt comparing the quality of the games, i know TW3 is better, my point is that Elden Ring's open world will be more like AC and TW3 than something more original and uniqud

    now kindly dont quote me without a point to make

  • Sep 17, 2021
    ·
    1 reply

    imagine posting on a internet forum then crying when someone replies

    anyways

  • Sep 17, 2021
    ·
    1 reply
    austin_butler_fan4

    imagine posting on a internet forum then crying when someone replies

    anyways

    imagine having substance to ur comments

    and now this?

    ur a loser buds

  • Sep 17, 2021
    ·
    1 reply
    cigaM

    imagine having substance to ur comments

    and now this?

    ur a loser buds

    now kindly dont quote me

  • Sep 17, 2021
    ·
    1 reply
    Stardust

    Botw to me does the "open" open world aspect better than all of them.
    Botw feels like a playing ground throughout the entirety of the map thanks to the durability system and the "chemistry" system and of course the main concept of being free as soon as you leave the great plateau, with the only real objective being beating ganon, and i, as someone who doesnt value story as much as gameplay in games, was very happy with that.

    Also, the world design was to me better, with the help monolith hyrule is full of interesting places to go to that the game never forces you to see, and its gameplay mechanics help make the experience of traversing hyrule personal to everyone. I can go hours talking about what i discovered in the world and how and i know my experience wont be the same as others, and to me thats the quintessential feeling of "adventure" open worlds should strive for and the original zelda for the nes was going for. Sharing your stories with others on how you found evertide island or the satoru mountain or how you found the huge ass horse are a main aspect of the game, since you can go to those places at any time and depending on when you might have a easier or harder time, which creates other scenarios and stories to tell. All of this without endless cutscenes or linear missions that are needed to follow in a certain order for the story to progress and reach the end. Like how cool it is to go straight to ganon as soon as you leave the great plateau, when they talked about that at e3 2016 my mind was blown and seeing people doing it today still blows my mind.

    The closest an open world gets to this feeling is red dead 2 but that game to me is hindered by its antiquated mission system that hasnt evolved in any open world rocksar game since the ps2 era. The non open world game that comes close to this feeling for me was dark souls 1

    spittin

    botw is revolutionary and i hope more open world games follow what it did instead of what ubisoft is doing by s***ting out these mid ass open world games

  • Sep 17, 2021
    austin_butler_fan4

    now kindly dont quote me

    "..without a point to make"

  • Sep 17, 2021
    Everest

    I feel like the baseline INGREDIENTS of Ubisoft style open world games aren’t the problem

    It’s how their implemented within boring worlds, samey gameplay, repetitive enemies and gameplay loops

    If this game has those same core gameplay beats but with the typical FromSoft style creativity, difficulty, tension, combat etc.. I can only see it being an amazing thing

    It’s not like any game with towers is instantly lesser ‘art’

    all facts

  • Sep 17, 2021

    u doing way too much over some pixels man relax

  • Sep 17, 2021

    the fashions about to be off the charts for this one. i can feel it

  • Sep 17, 2021
    ·
    1 reply
    austin_butler_fan4

    spittin

    botw is revolutionary and i hope more open world games follow what it did instead of what ubisoft is doing by s***ting out these mid ass open world games

    Feel like Oblivion set the template for open world games... BOTW just felt so much different because you could climb anything and soar off cliffs

  • Sep 17, 2021
    ·
    1 reply
    Elric

    Feel like Oblivion set the template for open world games... BOTW just felt so much different because you could climb anything and soar off cliffs

    We could go even further back and say the legend of zelda nes was basically the first template for open world games

  • Sep 17, 2021
    ·
    1 reply

    Cant wait to speak to every npc 5 times each meter i walk to not miss any kind of lore bits and dialogue in true souls fashion

  • Sep 17, 2021
    ·
    edited
    ·
    2 replies
    Stardust

    We could go even further back and say the legend of zelda nes was basically the first template for open world games

    I was gonna but got too lazy to keep typing lol

    I think Skyrims success reminded Nintendo what they should be doing with Zelda and so they brought it full circle