I find their games stale and lifeless tbh but to each his own
this dude talking about GTA 6
GTA 6 is gonna be basically what it always is lmfao
that’s like saying the next COD is gunna be goty
gta 6 boutta be f***in crazy
GTA 6 is gonna be basically what it always is lmfao
that’s like saying the next COD is gunna be goty
Any cool ideas for an arcane build that doesn't rely on bleed?
Marais executioner sword or Regalia of eochaid for your weapons. Otherwise arcane infuse whatever you want.
GTA 6 is gonna be basically what it always is lmfao
that’s like saying the next COD is gunna be goty
This the guy who s***s on everyone else for their gaming opinions
Bethesda not even close to dead lol, elder scrolls 5 is arguably the best yet. Aside from the critical acclaim and the awards, it’s the 2nd best selling rpg of all time.
The hype for elder scrolls 6 is insane, and they have a bigger budget and team now than ever before. It’s gonna be game of the life tbh
that was a decade ago lol, and bethesda hasn't had a game that big since. idk why yall use it as evidence.
the only reason i'd expect them to actually try and improve is cause it's one of, if not their main, series, but even that's not a guarantee
that was a decade ago lol, and bethesda hasn't had a game that big since. idk why yall use it as evidence.
the only reason i'd expect them to actually try and improve is cause it's one of, if not their main, series, but even that's not a guarantee
these games take 6+ years of development anyways, 10 years is nothing
they didn’t make elder scrolls online, so their last elder scrolls game es5. and the series has done nothing but improve on the formula from morrowind to oblivion to skyrim, all classics. There’s nothing to really show they’re moving in the wrong direction with that series.
Why would I judge es6 based on a fallout game lol, they have seperate teams working on each anyways, that’s why they were able to push out oblivion, fallout 3, skyrim and fallout 4 all 3-ish years apart
these games take 6+ years of development anyways, 10 years is nothing
they didn’t make elder scrolls online, so their last elder scrolls game es5. and the series has done nothing but improve on the formula from morrowind to oblivion to skyrim, all classics. There’s nothing to really show they’re moving in the wrong direction with that series.
Why would I judge es6 based on a fallout game lol, they have seperate teams working on each anyways, that’s why they were able to push out oblivion, fallout 3, skyrim and fallout 4 all 3-ish years apart
i mean, still developed by bethesda, and unless it's the same exact team from skyrim then there's also nothing implying it'll actually be same quality or better.
yall are just running off hype, nostalgia, and name alone. idk why you gotta pretend like there's some supporting evidence and like it's not just usual fan hype like these gta6 ppl or other games.
that's just my perspective.
these games take 6+ years of development anyways, 10 years is nothing
they didn’t make elder scrolls online, so their last elder scrolls game es5. and the series has done nothing but improve on the formula from morrowind to oblivion to skyrim, all classics. There’s nothing to really show they’re moving in the wrong direction with that series.
Why would I judge es6 based on a fallout game lol, they have seperate teams working on each anyways, that’s why they were able to push out oblivion, fallout 3, skyrim and fallout 4 all 3-ish years apart
In that 10 years Fromsoft released Dark Souls 1 2 3, Bloodborne, Sekiro and Elden Ring. 10 years is massive and Bethesda's been slackin
Skyrim's still cool tho
In that 10 years Fromsoft released Dark Souls 1 2 3, Bloodborne, Sekiro and Elden Ring. 10 years is massive and Bethesda's been slackin
Skyrim's still cool tho
Dark souls 1 came out before skyrim actually
And starfield is about to come out
These games are much more complex than fromsoft games because there’s 100x the dialogue, decisions, and branching paths in quests compared to blood borne, sekiro, and dark souls
Linear action games are so much easier to make
Elden ring the only game that took 3 years of development in that list, and even it has 20x less quests and dialogue than fallout 4
Dark souls 1 came out before skyrim actually
And starfield is about to come out
These games are much more complex than fromsoft games because there’s 100x the dialogue, decisions, and branching paths in quests compared to blood borne, sekiro, and dark souls
Linear action games are so much easier to make
Elden ring the only game that took 3 years of development in that list, and even it has 20x less quests and dialogue than fallout 4
True, wish we would normalize reading again fr fr
I dont need awful voice acting and facial animations give me a f***ing avatar and slap some text next to it im serious
i mean, still developed by bethesda, and unless it's the same exact team from skyrim then there's also nothing implying it'll actually be same quality or better.
yall are just running off hype, nostalgia, and name alone. idk why you gotta pretend like there's some supporting evidence and like it's not just usual fan hype like these gta6 ppl or other games.
that's just my perspective.
morrowind oblivion and skyrim are classics, it’s not “hype or nostalgia,” they just are. Es5 is the 2nd best selling rpg of all time and it received 9s and 10s across the board so you’re being a contrarian tbh. Even if you have a unique opinion it’s not how most feel and you know that.
Dark souls 1 came out before skyrim actually
And starfield is about to come out
These games are much more complex than fromsoft games because there’s 100x the dialogue, decisions, and branching paths in quests compared to blood borne, sekiro, and dark souls
Linear action games are so much easier to make
Elden ring the only game that took 3 years of development in that list, and even it has 20x less quests and dialogue than fallout 4
Quests and dialogue, ok. What about everything else?
Quests and dialogue, ok. What about everything else?
That much writing, voice acting, and editing takes years more work than a linear action game… it’s a completely different type of development process for games like that. You made a dumb comparison and you should feel bad, end of discussion.
Also what argument are you even making, they’re story-driven rpgs so 80% of the game is questing and dialogue trees
That much writing, voice acting, and editing takes years more work than a linear action game… it’s a completely different type of development process for games like that. You made a dumb comparison and you should feel bad, end of discussion.
Also what argument are you even making, they’re story-driven rpgs so 80% of the game is questing and dialogue trees
Divinity OS2 has 10k more voice lines than skyrim and had 3 years development time and was done by a new studio with way less ressources than bethesda