I’m a GIANT The Last of Us fan, but personally I’d rather have a new IP from ND rather than an online game
Who knows when Intergalactic would’ve came out if they had kept working on TLOU Online, and it probably would’ve been a longer wait for TLOU3 as well
I’ll take a ND single player game any day over a multiplayer game
I’m a GIANT The Last of Us fan, but personally I’d rather have a new IP from ND rather than an online game
Who knows when Intergalactic would’ve came out if they had kept working on TLOU Online, and it probably would’ve been a longer wait for TLOU3 as well
I’ll take a ND single player game any day over a multiplayer game
Or they could've done the smart thing of just adding it to TLOU2 instead of trying to milk it as a gaas like idiots
Inspired by Sierra point and click games, Monkey Island and Half Life 2 - Less handholding in the narrative, mentions a moment where you could look at Eli (in HL2) and he would wink at you, which you can miss but also memorable if you get to see it.
2000 years in the future, deviates from our reality in the late 1980s
Druckmann jokes "we made a game with TLOU2, we made certain creative decisions that got us a lot of hate. A lot of people love it, a lot of people hated it (Garland quips "who gives a s***"). Exactly. The joke is you know what let's do something that people won't care as much about, let's make a game about faith and religion"
The way the alternate history comes is through a new religion being founded, which becomes proeminent in the world, the team spent years working on the universe timeline and how this religion changed throughout the years, from the original prophet, being b******ized, the evolution etc
Wanted to make a game about being lonely; "so many games we've done have been about there always being an ally with you, talking - really want you to be lost in a place that you're really confused about what happened here, who are the people here, what was their history"
No one's heard from Sempiria in 600 years, Jordan (main character) has to figure out what happened if she hopes to ever escape
Inspired by Sierra point and click games, Monkey Island and Half Life 2 - Less handholding in the narrative, mentions a moment where you could look at Eli (in HL2) and he would wink at you, which you can miss but also memorable if you get to see it.
2000 years in the future, deviates from our reality in the late 1980s
Druckmann jokes "we made a game with TLOU2, we made certain creative decisions that got us a lot of hate. A lot of people love it, a lot of people hated it (Garland quips "who gives a s***"). Exactly. The joke is you know what let's do something that people won't care as much about, let's make a game about faith and religion"
The way the alternate history comes is through a new religion being founded, which becomes proeminent in the world, the team spent years working on the universe timeline and how this religion changed throughout the years, from the original prophet, being b******ized, the evolution etc
Wanted to make a game about being lonely; "so many games we've done have been about there always being an ally with you, talking - really want you to be lost in a place that you're really confused about what happened here, who are the people here, what was their history"
No one's heard from Sempiria in 600 years, Jordan (main character) has to figure out what happened if she hopes to ever escape
2000 years in the future seems kinda dumb to me, I guess I’ll wait and see but generally with sci-fi it never feels like THAT much time has really passed whenever games or movies try that big time jump
like the leap in technology and socio-political stuff never matches what it really seems like that time jump would be. For example, even cyberpunk 2077 felt more like the 2040s lol
We haven’t seen much of intergalactic but even the way they were talking to each other in the trailer, like it felt like people in 2025 talking, not 4025
2000 years in the future seems kinda dumb to me, I guess I’ll wait and see but generally with sci-fi it never feels like THAT much time has really passed whenever games or movies try that big time jump
like the leap in technology and socio-political stuff never matches what it really seems like that time jump would be. For example, even cyberpunk 2077 felt more like the 2040s lol
We haven’t seen much of intergalactic but even the way they were talking to each other in the trailer, like it felt like people in 2025 talking, not 4025
It takes place in an alternate1989 where space travel has developed.
It takes place in an alternate1989 where space travel has developed.
no it takes place in 3800s
the part about 1980s is basically that the alternate timeline started in the 1980s, and so futuristic space travel was possible back then
no it takes place in 3800s
the part about 1980s is basically that the alternate timeline started in the 1980s, and so futuristic space travel was possible back then
I guess in this universe pop culture also stopped in the 80’s lol
I guess in this universe pop culture also stopped in the 80’s lol
the most far-fetched thing about the game so far seems to be that Sony and Porsche are corporations that somehow last longer than most empires in history
I guess in this universe pop culture also stopped in the 80’s lol
or maybe the protagonist has a super “retro” ship that’s been restored or something and most people don’t use Sony or Porsche products in the future
Interesting Neil saying this game is more lonely, with no constant companion for back and forth dialog/exposition/narrative. That’s been their bread and butter for every game post Uncharted 1. Will have a hugely different feel based on that alone
Interesting Neil saying this game is more lonely, with no constant companion for back and forth dialog/exposition/narrative. That’s been their bread and butter for every game post Uncharted 1. Will have a hugely different feel based on that alone
When they bring back the Jak 2 type ambiance

When they bring back the Jak 2 type ambiance
You’re real for posting the BEST song from the game
MinnMax's Ben Hanson has finally confirmed that Elden Ring is the game that he previously teased that Intergalactic: The Heretic Prophet is similar to in terms of player freedom.
That mystery dates all the way back to October of last year, when MinnMax's Ben Hanson shared a "juicy tidbit" about Naughty Dog's at-the-time unrevealed game. Hanson said that he'd heard that the title would have a lot of "player freedom" and was similar in structure to a certain game, but didn't go as far as confirming what game he was referencing.
At the time, many guessed that Hanson was either referring to The Legend of Zelda: Breath of the Wild or Elden Ring, and he's finally confirmed what he was teasing during the most recent episode of The MinnMax Show. When asked by a community member what he previously meant, Hanson revealed that the game is indeed Elden Ring.
https://www.thegamer.com/intergalactic-the-heretic-prophet-player-freedom-naughty-dog-game-comparison-elden-ring-reporter-confirms-tease/
MinnMax's Ben Hanson has finally confirmed that Elden Ring is the game that he previously teased that Intergalactic: The Heretic Prophet is similar to in terms of player freedom.
That mystery dates all the way back to October of last year, when MinnMax's Ben Hanson shared a "juicy tidbit" about Naughty Dog's at-the-time unrevealed game. Hanson said that he'd heard that the title would have a lot of "player freedom" and was similar in structure to a certain game, but didn't go as far as confirming what game he was referencing.
At the time, many guessed that Hanson was either referring to The Legend of Zelda: Breath of the Wild or Elden Ring, and he's finally confirmed what he was teasing during the most recent episode of The MinnMax Show. When asked by a community member what he previously meant, Hanson revealed that the game is indeed Elden Ring.
GOATs follow GOATs
think they announced this way too early
I don’t think so, this is def coming before LoU3 which the fans want more. Wolverine on the other hand yeah. They f***ed up with that announcement
I think this game will be huge and very lore heavy. I mean creating a religion from scratch? That's creating a culture, a mythology, different periods, deities etc... All taking place on a planet you have to shape and it needs to reflect the religion/culture through architecture, ethnography, social history...
Just like how Elden Ring did it.
https://www.thegamer.com/intergalactic-the-heretic-prophet-player-freedom-naughty-dog-game-comparison-elden-ring-reporter-confirms-tease/
MinnMax's Ben Hanson has finally confirmed that Elden Ring is the game that he previously teased that Intergalactic: The Heretic Prophet is similar to in terms of player freedom.
That mystery dates all the way back to October of last year, when MinnMax's Ben Hanson shared a "juicy tidbit" about Naughty Dog's at-the-time unrevealed game. Hanson said that he'd heard that the title would have a lot of "player freedom" and was similar in structure to a certain game, but didn't go as far as confirming what game he was referencing.
At the time, many guessed that Hanson was either referring to The Legend of Zelda: Breath of the Wild or Elden Ring, and he's finally confirmed what he was teasing during the most recent episode of The MinnMax Show. When asked by a community member what he previously meant, Hanson revealed that the game is indeed Elden Ring.
Hoping it's not fully open world
TLOU 2 inspired by Bloodborne
This inspired by Elden Ring
I have to tap into From Software
2027 it is 

2027 it is 

Wonder if it'll be like TLOU where a "remaster" is out on PS6 in a year