Reply
  • Jun 11, 2023
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    4 replies
    Nute

    Please let this be legit feedback, hype af

  • Jun 11, 2023
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    1 reply
    CrimsonArk

    They’re overhauling combat, enemies, AI etc.

    I didn't see any mention of combat itself, just vehicle combat and AI/enemies

  • Jun 11, 2023
    LD

    I didn't see any mention of combat itself, just vehicle combat and AI/enemies

    Well, given the fact that they’re overhauling melee and skills I would assume there’ll also be tweaks at other aspects of combat like damage numbers and the like.

  • Jun 12, 2023

    LMAO I think they’re gonna retcon the ending like Fallout 3 did

    Looks interesting so I’ll check it out when it drops

  • Jun 12, 2023
    CrimsonArk
    https://twitter.com/lucyjamesgames/status/1668000919655702528

    so DLC is gonna come with an overhaul patch? in

  • Jun 12, 2023
    ·
    1 reply
    NameKiaN

    This is not a DLC. This is Cyberpunk 2.0.

    • virtually every system of the main game has been changed and/or updated
    • police system is completely reworked with multiple tiers of NCPD/mercs chasing you down in vehicles according to your wanted level, apparently on level 5 maxtac will chase you down and it will be some sort of bossfight against them (source: https://www.youtube.com/watch?v=riK1i8lQwRM&t=511s)
    • perks and skills have been completely overhauled, no longer simple passive stat boosts, much more active abilities like different melee finishers, a dash, or the ability to deflect bullets with melee weapons
    • an entirely new 6th skill tree that uses a different type of skill points (relic points) that will be used to add new abilities to your cyberware
    • installing cyberware now has an effect on your body and you cant install too much or else you will go cyberpsycho (no idea what that looks like in game)
    • you can now "attune" cyberware to one of your attributes, making it more efficient if you have invested in that attribute; example here optical camo is attuned to the "cool" attribute: https://i.imgur.com/1UI9SEX.png
    • armor is no longer tied to clothing, it instead tied to your cybernetics
    • vehicle combat is added to the game, you can even use your katana on your bike
    • vehicles are no longer bought from fixers, but bought through a website set up by mama welles
    • some vehicles have guns installed on them (machine guns, rocket launchers)
    • new type of infinitely replayable/repeatable missions are being added where you need to steal certain vehicles marked on your map
    • new activity introduced "airdrops", loot caches that drop randomly on the map that you can fight over and retrieve for yourself
    • tons of new random events/activities are added to make the world feel more alive, like car chases and gang fights

    They really should’ve delayed the game until 2022 holy s***

  • Jun 12, 2023

    Should I do new character run with this new overhaul + DLC in play now

  • Jun 12, 2023
    ·
    1 reply
    BlueDream

    I played the game on release and returned it after a couple days because it was buggy as f*** and messy.

    As you can clearly see on this page, someone posted how a lot of elements of this game is being overhauled and greatly improved with this DLC

    So yes, this DLC is going to help the game reach it’s full potential

    I’m not sure why you are being hostile and an a******, but you don’t have to direct that energy toward me just for being excited to finally dive in to the game

    Dude is a sperg

  • Jun 12, 2023
    ·
    1 reply
    NameKiaN

    This is not a DLC. This is Cyberpunk 2.0.

    • virtually every system of the main game has been changed and/or updated
    • police system is completely reworked with multiple tiers of NCPD/mercs chasing you down in vehicles according to your wanted level, apparently on level 5 maxtac will chase you down and it will be some sort of bossfight against them (source: https://www.youtube.com/watch?v=riK1i8lQwRM&t=511s)
    • perks and skills have been completely overhauled, no longer simple passive stat boosts, much more active abilities like different melee finishers, a dash, or the ability to deflect bullets with melee weapons
    • an entirely new 6th skill tree that uses a different type of skill points (relic points) that will be used to add new abilities to your cyberware
    • installing cyberware now has an effect on your body and you cant install too much or else you will go cyberpsycho (no idea what that looks like in game)
    • you can now "attune" cyberware to one of your attributes, making it more efficient if you have invested in that attribute; example here optical camo is attuned to the "cool" attribute: https://i.imgur.com/1UI9SEX.png
    • armor is no longer tied to clothing, it instead tied to your cybernetics
    • vehicle combat is added to the game, you can even use your katana on your bike
    • vehicles are no longer bought from fixers, but bought through a website set up by mama welles
    • some vehicles have guns installed on them (machine guns, rocket launchers)
    • new type of infinitely replayable/repeatable missions are being added where you need to steal certain vehicles marked on your map
    • new activity introduced "airdrops", loot caches that drop randomly on the map that you can fight over and retrieve for yourself
    • tons of new random events/activities are added to make the world feel more alive, like car chases and gang fights

    not believing this until i see it the only thing I believe about this is the wanted system overhaul because they confirmed themselves

    calling bullshit on the going cyberpsycho thing as well V can’t because of the chip in their head

  • Jun 12, 2023

    i’m hyped for new story DLC

  • Jun 12, 2023
    ·
    1 reply
    Mitch Baker

    not believing this until i see it the only thing I believe about this is the wanted system overhaul because they confirmed themselves

    calling bullshit on the going cyberpsycho thing as well V can’t because of the chip in their head

    There isn’t cyberpsychosis, you get noticeable debuffs if you try and exceed your limits.

    Also, there’s plenty of hands on previews confirming the changes and additions.

  • Jun 12, 2023
    CrimsonArk
    https://twitter.com/lucyjamesgames/status/1668000919655702528

    SkillUp just uploaded his vid. I remember he rode this game hard until it came out and he flipped on it Curious what he has to say now

  • Jun 12, 2023
    CrimsonArk
    https://twitter.com/lucyjamesgames/status/1668000919655702528

    huge if true

  • Jun 12, 2023
    NameKiaN

    This is not a DLC. This is Cyberpunk 2.0.

    • virtually every system of the main game has been changed and/or updated
    • police system is completely reworked with multiple tiers of NCPD/mercs chasing you down in vehicles according to your wanted level, apparently on level 5 maxtac will chase you down and it will be some sort of bossfight against them (source: https://www.youtube.com/watch?v=riK1i8lQwRM&t=511s)
    • perks and skills have been completely overhauled, no longer simple passive stat boosts, much more active abilities like different melee finishers, a dash, or the ability to deflect bullets with melee weapons
    • an entirely new 6th skill tree that uses a different type of skill points (relic points) that will be used to add new abilities to your cyberware
    • installing cyberware now has an effect on your body and you cant install too much or else you will go cyberpsycho (no idea what that looks like in game)
    • you can now "attune" cyberware to one of your attributes, making it more efficient if you have invested in that attribute; example here optical camo is attuned to the "cool" attribute: https://i.imgur.com/1UI9SEX.png
    • armor is no longer tied to clothing, it instead tied to your cybernetics
    • vehicle combat is added to the game, you can even use your katana on your bike
    • vehicles are no longer bought from fixers, but bought through a website set up by mama welles
    • some vehicles have guns installed on them (machine guns, rocket launchers)
    • new type of infinitely replayable/repeatable missions are being added where you need to steal certain vehicles marked on your map
    • new activity introduced "airdrops", loot caches that drop randomly on the map that you can fight over and retrieve for yourself
    • tons of new random events/activities are added to make the world feel more alive, like car chases and gang fights

    if this is true this seems like a huge overhaul and I can't be mad about it

    def need to see and experience it myself, but these all sound like major improvements to a lot of the game and it's weak/nonexistent points

  • Jun 12, 2023
    necromancer

    They really should’ve delayed the game until 2022 holy s***

    s*** maybe even early 2023. a bummer this had to be one of those games that has a poor release and then gets fleshed out later on, but this is still good news

  • Jun 12, 2023

    Feel like this still could’ve used some more time/missions spent with Jackie in the “prologue”

  • Jun 12, 2023
    oath

    Dude is a sperg

    what is a “sperg” you f***ing weird ass loser stick to convos you’re actually in, nobody likes a random d***rider speaking in 4chan language

  • Jun 12, 2023
    CrimsonArk

    There isn’t cyberpsychosis, you get noticeable debuffs if you try and exceed your limits.

    Also, there’s plenty of hands on previews confirming the changes and additions.

    what is that dude talking about

  • Jun 12, 2023

    Dogtown

  • Jun 12, 2023

    Wonder if they’re gonna have a Night City Wire that shows off all the changes

  • Jun 12, 2023
    CrimsonArk
    https://twitter.com/lucyjamesgames/status/1668000919655702528

    This is insane if true

  • Jun 12, 2023

    S*** got my heart racing

  • Jun 12, 2023
    NameKiaN

    This is not a DLC. This is Cyberpunk 2.0.

    • virtually every system of the main game has been changed and/or updated
    • police system is completely reworked with multiple tiers of NCPD/mercs chasing you down in vehicles according to your wanted level, apparently on level 5 maxtac will chase you down and it will be some sort of bossfight against them (source: https://www.youtube.com/watch?v=riK1i8lQwRM&t=511s)
    • perks and skills have been completely overhauled, no longer simple passive stat boosts, much more active abilities like different melee finishers, a dash, or the ability to deflect bullets with melee weapons
    • an entirely new 6th skill tree that uses a different type of skill points (relic points) that will be used to add new abilities to your cyberware
    • installing cyberware now has an effect on your body and you cant install too much or else you will go cyberpsycho (no idea what that looks like in game)
    • you can now "attune" cyberware to one of your attributes, making it more efficient if you have invested in that attribute; example here optical camo is attuned to the "cool" attribute: https://i.imgur.com/1UI9SEX.png
    • armor is no longer tied to clothing, it instead tied to your cybernetics
    • vehicle combat is added to the game, you can even use your katana on your bike
    • vehicles are no longer bought from fixers, but bought through a website set up by mama welles
    • some vehicles have guns installed on them (machine guns, rocket launchers)
    • new type of infinitely replayable/repeatable missions are being added where you need to steal certain vehicles marked on your map
    • new activity introduced "airdrops", loot caches that drop randomly on the map that you can fight over and retrieve for yourself
    • tons of new random events/activities are added to make the world feel more alive, like car chases and gang fights

    Hype

  • Jun 12, 2023

    Developer breakdown of the trailer.

  • Jun 12, 2023
    ·
    1 reply

    Need to see what the game looks like on console/mid range PCs and not the highest end PC they could use with path tracing on