i forgot to post the initial 'bones' sketch of this side of the cd but here's both the bones and the more refined sketch

the perspective angle is so good damn thats insane
lot of line work too
i do 3d but i wish i was good at 2d, so much expression and plays with depth
i would have thot this was a piece that combined 3d and 2d elements if i didnt know better
the perspective angle is so good damn thats insane
lot of line work too
i do 3d but i wish i was good at 2d, so much expression and plays with depth
i would have thot this was a piece that combined 3d and 2d elements if i didnt know better
thanks I really appreciate it
it was fun trying to wrap my head around it


i finished it:

Here's the in-processes i saved



the ones i posted the other day we're still-renders while the animation was rendering itself. the inspo aesthetic was from frutiger aero and dreamcore - the concept was to have a microscopic world cut out similar to like old 3d platformer stage select screens, n i knew i wanted a dolphin swimming in a wave moving water cube then i built from there on the fly. i also love how the clouds came out in the background and how they morph into abstract water waves as well which was inspired by the dreamcore style.
n i now have a rendering engine in the newest blender update that makes my renders look like the cgi render cutouts from like nintendo, square enix, rare etc, would do for gaming magazines and marketing etc. its so sexy
i finished it:

Here's the in-processes i saved



the ones i posted the other day we're still-renders while the animation was rendering itself. the inspo aesthetic was from frutiger aero and dreamcore - the concept was to have a microscopic world cut out similar to like old 3d platformer stage select screens, n i knew i wanted a dolphin swimming in a wave moving water cube then i built from there on the fly. i also love how the clouds came out in the background and how they morph into abstract water waves as well which was inspired by the dreamcore style.
n i now have a rendering engine in the newest blender update that makes my renders look like the cgi render cutouts from like nintendo, square enix, rare etc, would do for gaming magazines and marketing etc. its so sexy
Ayo
dawg you SNAPPED oh my god this is the real deal
I made more , but it’s gonna take me a min to upload , I’m submitting to local shows soon. Trying to build traction
I procrastinated a bit after my last post but I started up again last week
man drawing with boxes makes things so much easier
deciding whether to vector this or keep it in photoshop but at least the sketch is pretty much done
i finished it:

Here's the in-processes i saved



the ones i posted the other day we're still-renders while the animation was rendering itself. the inspo aesthetic was from frutiger aero and dreamcore - the concept was to have a microscopic world cut out similar to like old 3d platformer stage select screens, n i knew i wanted a dolphin swimming in a wave moving water cube then i built from there on the fly. i also love how the clouds came out in the background and how they morph into abstract water waves as well which was inspired by the dreamcore style.
n i now have a rendering engine in the newest blender update that makes my renders look like the cgi render cutouts from like nintendo, square enix, rare etc, would do for gaming magazines and marketing etc. its so sexy
🐬 The complete thing:

Part of my animation series for song snippets off my album for promo and creativity, here's the full thing in its final form:

youtube.com/playlist?list=PLXlO5QCX__bSgF4cQeKo3dEBvCApPIz0D
💡 For those that want to know!
Other programs i use:
ZBrush + Adobe 3D Substance Painter (texturing models), Accurig (to animate and rig models), Gimp + Adobe Photoshop (for 2D assets and fine detail), Magix Video Pro X (for video editing and filters), Capcut (for effects and video asset cropping) & I sometimes will use Unity for scene set up and logic trees for the occasional more complex scene n project!
Idk when the next animation will happen, but i'll post it itt whenever the process starts for it. im thinking about doing higher quality raw gif versions of my older music animations too, so if i do that those will also get psoted itt eventually - n imma stick around the thread in general to see what others are doing too
man drawing with boxes makes things so much easier
deciding whether to vector this or keep it in photoshop but at least the sketch is pretty much done
coloring now (front cover) 

coloring now (front cover) 

finished the front cover recently. still got the back to go though.

finished the front cover recently. still got the back to go though.

well here are the final* covers for my ZZZ AoD x Astra Yao deluxe drive disc project, the 2nd ZZZ DDD I've done. I'll eventually send them off to print and post the finished physical 










So I’ll be showcasing my art for the first time in an exhibition on may 1st.
I’ve submitted to the biggest culture art show in our city , I should get accepted to that one aswell , looking at submitting in 2 more.
Basically just grinding and experimenting and building a body of work. And exploring my style. Rn I saw this current body of work helped me get into the groove of things , now I want to push it in a new direction.
Seems like networking is going well, many artist and slowing discovering me in a short amount of time, and there are people of interest that I’m running into with opportunities to give. Like this one curator says I’m on track with getting a solo show in October under the non for profit art organization that she works for.
Interesting and difficult year it’s gonna be but I’M HUNGRY







So I’ll be showcasing my art for the first time in an exhibition on may 1st.
I’ve submitted to the biggest culture art show in our city , I should get accepted to that one aswell , looking at submitting in 2 more.
Basically just grinding and experimenting and building a body of work. And exploring my style. Rn I saw this current body of work helped me get into the groove of things , now I want to push it in a new direction.
Seems like networking is going well, many artist and slowing discovering me in a short amount of time, and there are people of interest that I’m running into with opportunities to give. Like this one curator says I’m on track with getting a solo show in October under the non for profit art organization that she works for.
Interesting and difficult year it’s gonna be but I’M HUNGRY
wish I was this confidant with color. great work
well here are the final* covers for my ZZZ AoD x Astra Yao deluxe drive disc project, the 2nd ZZZ DDD I've done. I'll eventually send them off to print and post the finished physical 



got the sticker labels in on Monday but it was too overcast all week to take pictures of them 


a playlist of the mixtape, just cuz:
youtube.com/playlist?list=PLvRPatsKceB1ItOjk3eShXRzWNe7V3APE&si=VMuxRUFVCaNbWIlu
and the template I'm using for the next one