Entangled is one of Bethesda's best main missions of all time period
Including New Vegas
They didn’t make New Vegas
Entangled is one of Bethesda's best main missions of all time period
Including New Vegas
yeah kinda sad none of the other main missions come even close
If this didn’t say bethesda on it it would’ve instantly been relegated to game pass and forgotten. It’s dated and boring
Lmao , you know this isn’t true
Entangled is one of Bethesda's best main missions of all time period
Including New Vegas
For a game marketed about freedom and exploration it feels extremely limited and closed in. Tons of loading screens that lead into loading screen, limited ways to complete quests, too many unkillable NPCs, how every companion has the exact same moral compass and dislikes every thing you do, spending half the gane in the menu ect.
I finally get to see what all the Terromorph stuff is about because i ignored all the UC sidequests at first cuz team Freestar but since im late game im doing everything i leftover
Harold defended this mid like his hours were billable. Game is trash. Everything I said about it was true and I didn’t need to play it because all BGS games are the same. This Harold pack hitting. RIP
Cracking up irl reading this
The Terrormorph side story is dope asl
Finally beat it and the games solid but it definitely has flaws. If you don't like open world RPGs then I can see people hating this game. I love these style of games but it's still under skyrim or fallout imo.
I don't understand why everything needs to have a 3d model and be able to be picked up and have object permanence. It would be nice if they highlighted what was useful and what was just junk in the scanner. Fallout 4 solved the issue by at least having everything be broken down into components so when you see certain random objects it's still enjoyable.
Fast travel and constant loading screens was trash I spent legit half the game waiting to load or in the menu.
The story starts slow and picks up and then doesn't stick the landing. The entangled quest was cool though.
For the side quests the UC, crimson fleet, freestar and then ryujin quests were the order I had them ranked. UC was legit better than most of the main quest I almost regret doing it first since the other ones weren't that close. Ryujin was ass until the end and freestar jist wasn't memorable until the last decision.
Companions were ass idk why they had the same opinions on everything and basically left if you tried to have fun at all. You get one companion that's cool with that stuff but I did their quest super late.
The part I wanted to be good was the outpost stuff and that ended up being trash. The settlements in fallout were a lot better.
haven’t felt like playing this in weeks lol
was nowhere near done with it either
It seems like the public perception is doing a complete 360 to be mostly negative, the game has its moments but bethesda can’t just keep coasting by on the same engine, systems and mechanics they used 15 years ago. Even friends I have that are huge bethesda fan boys haven’t touched the game in weeks
It seems like the public perception is doing a complete 360 to be mostly negative, the game has its moments but bethesda can’t just keep coasting by on the same engine, systems and mechanics they used 15 years ago. Even friends I have that are huge bethesda fan boys haven’t touched the game in weeks
your friend group isn’t a good sample for public perception, most of the people enjoying this game are playing it not whining about it online, there’s always a loud whiny group for every popular game. last of us, Zelda, doesn’t matter. Could’ve seen this coming from a mile away lmao
your friend group isn’t a good sample for public perception, most of the people enjoying this game are playing it not whining about it online, there’s always a loud whiny group for every popular game. last of us, Zelda, doesn’t matter. Could’ve seen this coming from a mile away lmao
I’m not just basing it on my friend group, it’s bethesda's lowest rated game on steam. Sure it might be a loud minority but even just itt there’s a lot more people coming out of the release hype fog and seeing the shortcomings that the game has. I’m still not saying it’s a bad game just pretty average especially by bethesda standards
I’m not just basing it on my friend group, it’s bethesda's lowest rated game on steam. Sure it might be a loud minority but even just itt there’s a lot more people coming out of the release hype fog and seeing the shortcomings that the game has. I’m still not saying it’s a bad game just pretty average especially by bethesda standards
A lot of the Steam reviews are people struggling to get it running well and blaming Todd lmao
starfield is amazing imo I feel bad for people who didn’t get what they wanted, hopefully elder scrolls delivers for them
personally I already have 130 hours in and can’t wait to replay it once I’m done playing the new games this year
so yeah i just don’t think i like this game that much. not enough to finish it at least.
imo this is worse than Oblivion, Skyrim, Fallout 3, New Vegas, and 4 by a wide margin.
main quest is one of the most boring and pointless f***ing main quests i’ve ever seen in my gaming experience lmfao
I kinda dropped this at the beginning of Entangled. I’ll prob beat that and call it quits until they update this s*** which they’ll take their sweet ass time to do (if Todd’s smart ass thinks it needs to)
so yeah i just don’t think i like this game that much. not enough to finish it at least.
imo this is worse than Oblivion, Skyrim, Fallout 3, New Vegas, and 4 by a wide margin.
main quest is one of the most boring and pointless f***ing main quests i’ve ever seen in my gaming experience lmfao
main quest is boring for oblivion, skyrim, fo3 and fo4 though, yet most of those games are still 10/10
it’s always been the exploration, the side quests, the expansions/dlc, etc. that keep me coming back to those games
main quest is boring for oblivion, skyrim, fo3 and fo4 though, yet most of those games are still 10/10
it’s always been the exploration, the side quests, the expansions/dlc, etc. that keep me coming back to those games
imo all of those other than maybe FO4 were still better than Starfield’s, but i wasn’t even saying that’s like a main detractor of my enjoyment of the game anyways.
i totally understand Bethesda games are about the exploration and side quests, and that’s where the real disappointment lies. the more you explore the more you realize how many reused assets and entire interiors/exteriors there are, with only like ~8 different unique places/cities/hubs to actually do stuff & find new NPCs and missions.
I kinda dropped this at the beginning of Entangled. I’ll prob beat that and call it quits until they update this s*** which they’ll take their sweet ass time to do (if Todd’s smart ass thinks it needs to)
poorly optimized on nvidia
imo all of those other than maybe FO4 were still better than Starfield’s, but i wasn’t even saying that’s like a main detractor of my enjoyment of the game anyways.
i totally understand Bethesda games are about the exploration and side quests, and that’s where the real disappointment lies. the more you explore the more you realize how many reused assets and entire interiors/exteriors there are, with only like ~8 different unique places/cities/hubs to actually do stuff & find new NPCs and missions.
imo all of those other than maybe FO4 were still better than Starfield’s, but i wasn’t even saying that’s like a main detractor of my enjoyment of the game anyways.
i totally understand Bethesda games are about the exploration and side quests, and that’s where the real disappointment lies. the more you explore the more you realize how many reused assets and entire interiors/exteriors there are, with only like ~8 different unique places/cities/hubs to actually do stuff & find new NPCs and missions.
oblivion was filled with copy and paste places though, literally when you went to oblivion all that s*** was like reused stuff the same caves and towers over and over and over
skyrim all the dungeons felt similar, to complete the thieves guild had bunch of radiant quests you had to do, unlike here where all the faction quests are unique and you basically never have to do the randomized missions on the “mission board” unless you want to
yeah in fo4 there was unique POIs but a lot of them were just places that got used in radiant quests lol there wasn’t unique stuff to do there really. also the way radiant quests were forced on you sometimes after talking to an npc about a main quest
that blending of the randomly generated content and the handcrafted stuff was annoying and it’s just not present in starfield, not to mention all the core rpg stuff is wayyyy better than fo4 and skyrim.
in terms of unique settlements with quests and npcs I feel like it’s on par with fallout 3. there was more than 8 unique places/hubs filled with npcs btw, you might’ve missed some:
New Atlantis - Jemison - Alpha Centauri
Neon - Volii Alpha - Volii
Akila City - Akila - Cheyenne
Cydonia - Mars - Sol
The Key - Kryx - Kryx
Gagarin Landing - Gagarin - Alpha Centauri
Paradiso - Porrima II - Porrima
Red Mile - Porrima III - Porrima
The Eleos Retreat - Ixyll II - Ixyll
Hopetown - Polvo - Valo
New Homestead - Titan - Sol
The Crucible - Charybdis III - Charybdis
Waggoner Farm - Montara Luna - Cheyenne (Faction quest location)
Vlad’s Villa - Syrma VII-a (moon of Syrma VII) - Syrma
The Lock - Suvorov - Kryx (Faction quest location)
The Den - Chthonia - Wolf (UC outpost)
The Almagest - Nesoi - Olympus (casino ship)
UC Vigilance - Phobos (moon of Mars) - Sol - (Faction quest location)
Deimos Shipyard - Deimos (moon of Mars) - Sol
The Clinic - Deepala - Narion
oblivion was filled with copy and paste places though, literally when you went to oblivion all that s*** was like reused stuff the same caves and towers over and over and over
skyrim all the dungeons felt similar, to complete the thieves guild had bunch of radiant quests you had to do, unlike here where all the faction quests are unique and you basically never have to do the randomized missions on the “mission board” unless you want to
yeah in fo4 there was unique POIs but a lot of them were just places that got used in radiant quests lol there wasn’t unique stuff to do there really. also the way radiant quests were forced on you sometimes after talking to an npc about a main quest
that blending of the randomly generated content and the handcrafted stuff was annoying and it’s just not present in starfield, not to mention all the core rpg stuff is wayyyy better than fo4 and skyrim.
in terms of unique settlements with quests and npcs I feel like it’s on par with fallout 3. there was more than 8 unique places/hubs filled with npcs btw, you might’ve missed some:
New Atlantis - Jemison - Alpha Centauri
Neon - Volii Alpha - Volii
Akila City - Akila - Cheyenne
Cydonia - Mars - Sol
The Key - Kryx - Kryx
Gagarin Landing - Gagarin - Alpha Centauri
Paradiso - Porrima II - Porrima
Red Mile - Porrima III - Porrima
The Eleos Retreat - Ixyll II - Ixyll
Hopetown - Polvo - Valo
New Homestead - Titan - Sol
The Crucible - Charybdis III - Charybdis
Waggoner Farm - Montara Luna - Cheyenne (Faction quest location)
Vlad’s Villa - Syrma VII-a (moon of Syrma VII) - Syrma
The Lock - Suvorov - Kryx (Faction quest location)
The Den - Chthonia - Wolf (UC outpost)
The Almagest - Nesoi - Olympus (casino ship)
UC Vigilance - Phobos (moon of Mars) - Sol - (Faction quest location)
Deimos Shipyard - Deimos (moon of Mars) - Sol
The Clinic - Deepala - Narion
fam i swear i put well over 100 hours each into ESPECIALLY Oblivion, Skyrim, and Fallout 3 & New Vegas, and none of the gameplay felt like a chore which Starfield gets pretty close to lol.
i’m glad there’s a lot of people enjoying the game and having their needs met, but i expect a bit more out of a Bethesda RPG. Starfield just doesn’t feel immersive or fun at all to me. It took over 40 hours to really convince me that this game was underwhelming, but i’m sure of it now. i kept playing expecting it to hook me at some point but just never did.
I hope the dlc is more like the faction quests rather than the main story