Finished my second playthrough
Just as good as I remembered
Playing the Lost Levels was also interesting.. wish they included the Clicker game in the final cut :/
Ok yep we need to nuke Twitter
https://twitter.com/bentleylasher/status/1753679400497725506lirl
Beat the game for like the 6th time, I’d never heard the Ashley and Troy duet at the end of the credits before
Twitter replies
played No Return with a friend passing the controller back and forth, s*** is fun asf and so intense
They’re definitely getting a blank check for their next game, can’t wait to see what they come up with.
Hopefully Sony takes this as proof they gotta support their studios to take risks and release new IPs that can grow, AND not take it as they gotta force their studios to release 10 more sequels and remakes of already existing IPs
I’m really looking forward to their next game cuz TLOU combat is great in how grounded it is but I would be excited if they could evolve that with sci-fi or magic and add some flair to it
I’m really looking forward to their next game cuz TLOU combat is great in how grounded it is but I would be excited if they could evolve that with sci-fi or magic and add some flair to it
Agreed, I'm a bit tired of their games being limited by real life restrictions
I’m really looking forward to their next game cuz TLOU combat is great in how grounded it is but I would be excited if they could evolve that with sci-fi or magic and add some flair to it
It's a realistic based game setting aside from what they could do with the walkers idk why you'd even want that in this kind of game
Neil working on a scifi fantasy game anyway
It's a realistic based game setting aside from what they could do with the walkers idk why you'd even want that in this kind of game
Neil working on a scifi fantasy game anyway
That’s what I’m talking about, whatever the sci-fi/fantasy game is I’m hoping it takes TLOU combat and adds to it or expands on it beyond the realistic setting it currently takes place in.
In my mind it would be like a more visceral mass effect game with weightier combat, and maybe add more traversal/movement options while still feeling “grounded” or “real.”
Like @Drezo said, I’m interested to see what ND can do beyond the scope of strict realism in their gameplay, even though uncharted 4 had elements of that despite being set in a “realistic world.”