Best mixing tip: don't take mixing advice from producers who don't mix their own s***. It's weird when producers who have a mixing engineer do all that say s*** like "just turn it up bro, let it hit red it sounds better" and try to pass it off as legit mixing advice. Glad I saw thru the bullshit and found the light
i find that whenever i use a limiter, when i push it to reach a lufs of around -8 or so my mix always gets distorted or it loses its punch, basically what can i do to my mix so that i can limit it up to my target lufs without squashing it?
Iam cool with making my vocal sound like I want to but It just dont sit on the beat Like I want to and I dont know a basic way to do that and have a professional sounding song at the end
I got FL btw
Couple of questions about this track:
1. For the vocal effect at the beginning, what's a tool/technique I could use to recreate that?
2. Does anyone know the source of the main sound in the beat? Nothing shows up on WhoSampled. I really like that cloudy sort of melody.
i find that whenever i use a limiter, when i push it to reach a lufs of around -8 or so my mix always gets distorted or it loses its punch, basically what can i do to my mix so that i can limit it up to my target lufs without squashing it?
-8 is already really loud, -12 to -19 should be good. I looked at the LUFS for songs on Astroworld they peaked around -9 to 8.8
-8 is already really loud, -12 to -19 should be good. I looked at the LUFS for songs on Astroworld they peaked around -9 to 8.8
i mightve messed up, i mix and master in logic and use the loudness meter one and try to aim for integrated -8 at the loudest part, is that normal or still too loud? the thing is i find other songs i use as reference seem to be significantly louder and most will stay steady at the -8.5 to -8 but again idk if it’s different cause its integrated
YO I NEED AN ENGINEER FOR HIRE ALSO A MIX AND MASTER WOULD BE NICE AS WELL PAID GIG !!! LMK
crazy the difference an interface makes. got the apollo twin and the audio is like night and day compared to my tac 2r
How do I make sure samples I pick up don't have unwanted white noise or artifacts that will end up hurting the sound of a track?
Like the problem is that I'll pick a sample up thinking it's good and make something, but then notice an artifact I can't unhear
It's pretty frustrating, I know about waves x-noise but that makes samples sound weird
Is it the fact that im switching between headphones all the time and sometimes don't notice? (I don't produce on monitors)
Dealing with this type of ish makes me not want to mess with samples like that
I’ve saved $600 to spend at Sweetwater to get enough gear to record to casettes, any recs? Thinking a Tascam but what else
crazy the difference an interface makes. got the apollo twin and the audio is like night and day compared to my tac 2r
Would you recommend it for a***og beginners or is it the type of s*** you work up to
Would you recommend it for a***og beginners or is it the type of s*** you work up to
get it off the bat if you got the money bro definitely worth it
YO I NEED AN ENGINEER FOR HIRE ALSO A MIX AND MASTER WOULD BE NICE AS WELL PAID GIG !!! LMK
You still looking for an engineer?