Reply
  • Started NG+ for Claude’s route and this s*** is f***ing ass Not even your f***ing money carries over. Luckily I had a ton of renown saved to get a few people to B Rank for Support purposes but yikes

    And what’s even the point of letting us buy back our skill levels if that s***s useless at a low exp level anyway

  • Feb 11
    DMWR

    my main issue with gronder is the 3 paladins on the BL side that bumrush you from your starting position if you approach the ballista, which is utter bullshit. i knew about it in advance so i was able to move everyone over the bridge and choke it but it basically forces DP if you didnt know. the BL units also moved in a way where they just lined themselves up to eat gambits near the middle, but on BL hard i do remember the third army being more imposing. this video explains some issues i have with the chapter better

    !https://www.youtube.com/watch?v=P1IYGjmeHD0

    when i was talking bout improved map design, one i had in mind specifically was ch14 (the fire trap); it struck a really good balance of overwhelming yet fair at first, which made fire trap way more satisfying. but on hard, breaking through the enemy is pretty effortless and i prolly coulda routed the whole s*** if i tried to.

    i have seen the fe4 video that u linked me though, and i do know a lot about the game from following the franchise, i just havent played it yet lmao.

    see, my thing with this game's ambush spawns and just not being prepared is its one of the few aspects that actually supports the design philosophy behind the game. the divine pulse mechanic's integration into the story pretty much serves to showcase just that. trial and error is usually something you don't want to be forced into with these games, but this one seems to be dedicated to that idea. like i said though, its pretty poorly designed as a strategy game. gronder field more or less just exemplifies what the game is for me.

    if you haven't started fe4 yet, i probably wouldn't play it next of the fe games. its something you can really only enjoy if you're deeply immersed into the storytelling. its very easy though

  • Wolves soon?

  • Nuj 🍋
    Feb 12
    Makima

    XC2 can't even get me to finish playing it

    For what its worth, XC2 shines in its endgame/post game content.

  • Nuj 🍋
    Feb 12

    Seeing the DLC being underwhelming has me sitting back on wave 4. Gonna wait for a consensus before I bop

  • Nuj

    Seeing the DLC being underwhelming has me sitting back on wave 4. Gonna wait for a consensus before I bop

    if you want to know some of the content that will be included in it, you can see for yourself here before purchasing serenesforest.net/2019/09/20/three-houses-wave-3-4-dlc-outlined-famitsu-guidebook/

    the classes have already been revealed serenesforest.net/2020/02/07/three-houses-wave-4-dlc-classes-officially-revealed/

  • Feb 12
    Czene

    see, my thing with this game's ambush spawns and just not being prepared is its one of the few aspects that actually supports the design philosophy behind the game. the divine pulse mechanic's integration into the story pretty much serves to showcase just that. trial and error is usually something you don't want to be forced into with these games, but this one seems to be dedicated to that idea. like i said though, its pretty poorly designed as a strategy game. gronder field more or less just exemplifies what the game is for me.

    if you haven't started fe4 yet, i probably wouldn't play it next of the fe games. its something you can really only enjoy if you're deeply immersed into the storytelling. its very easy though

    ambush spawns are more palatable with divine pulse but yea it is bad strategy design. i like the turnwheel mechanic and wouldnt mind if it returned in every future game (which it likely will) but balancing around it with STRs bumrushing your start position is BS. i still enjoyed maddening for what it is despite that though even if there was very little effort in design/balance

    ive already started playing FE4 since its easy to emulate on my phone, just got to ch2 the other day. even though i know most of the high-level story im still enjoying it a lot, and it just hits different when im in control of it. but yea it is super easy, except for the RNG fest that is recruiting jamke

  • Feb 12
    Read Chainsaw Man

    Started NG+ for Claude’s route and this s*** is f***ing ass Not even your f***ing money carries over. Luckily I had a ton of renown saved to get a few people to B Rank for Support purposes but yikes

    And what’s even the point of letting us buy back our skill levels if that s***s useless at a low exp level anyway

    yeah NG+ in this game seems kinda underwhelming but tbf some of those skills u can buy back are broken as f*** in the early game, and so is A+ professor rank

    ive only been doing NG to maintain the intended difficulty, but when i do start NG+ im getting alert stance+/death blow/weapon crit/etc on the whole squad

    i havent been stockpiling on renown though so my options are probably limited af lmao

  • dlc has been lowkey trash but im still hoping for a part 2
    but tea time with rhea

  • DMWR

    yeah NG+ in this game seems kinda underwhelming but tbf some of those skills u can buy back are broken as f*** in the early game, and so is A+ professor rank

    ive only been doing NG to maintain the intended difficulty, but when i do start NG+ im getting alert stance+/death blow/weapon crit/etc on the whole squad

    i havent been stockpiling on renown though so my options are probably limited af lmao

    dont max out professor rank youre gonna burn yourself out so fast
    monastery becomes a chore after a route and a half
    buy the class skills

  • Feb 12
    NV_1989

    dont max out professor rank youre gonna burn yourself out so fast
    monastery becomes a chore after a route and a half
    buy the class skills

    I’m already on my way out from playing the game regularly, having done all 4 routes and got the gold title screen from NG maddening, so I’m not too worried bout burnout. Just tryna have some fun and break the game a little at this point

    Idk if I even will do another full run after cindered shadows but if I do it’ll be NG+ CF maddening, since it was my first route, it’s short,and I wanna use Jeritza again. I also kinda regret warpskipping almost every level back when I played so I’ll try to play fr this time

  • DMWR

    yeah NG+ in this game seems kinda underwhelming but tbf some of those skills u can buy back are broken as f*** in the early game, and so is A+ professor rank

    ive only been doing NG to maintain the intended difficulty, but when i do start NG+ im getting alert stance+/death blow/weapon crit/etc on the whole squad

    i havent been stockpiling on renown though so my options are probably limited af lmao

    I really only started NG+ to get all my recruits back Ended up recruiting everyone from each house this time around due to that Other than that NG+ is just really meh to me. Hate that you could also buy your classes back but I don’t think you can use them until you’re at the intended level

  • Honestly though while I do like the game from a story and character perspective the game has so many flaws I gotta b**** about after playing it for a week straight

    Like @DMWR mentioned the other day the map design in some parts like Gronder field is really s*** and promote cheesiness rather than any actual strategy. Couple that with how blatantly unbalanced 75% of the game is some fights are just straight up unenjoyable Lythisea is one of my favorite units to use but since her trade off of being broken in terms of strength is that she can’t take hits, some maps just straight up disqualify using her imo. And I don’t feel that its promotes strategy whatsoever, it just encourages you to plow through s*** with Byleth, the House Leaders, or Felix (in my case) because they’re blatantly broken.

    The Calendar system is also incredibly annoying and never gives me time to breathe It makes you rush through s*** instead of taking your time with side quests and s***. Sometimes I wanna just sit back and do some Paralogues but you can only do 2 per week, and that’s not even mentioning the side quests from the Monastery, auxiliary battles, and so on. This isn’t even mentioning exploring the Monastery for various things, Seminars, and resting.

    Important information about Jeritza and Jeralt should not have been locked behind Supports. ESPECIALLY Jeralt’s because the stuff about him being alive for over a hundred f***ing years directly pertains to the plot and if anything a catalyst for some of the most important events of the game.

    Speaking of Jeralt they could’ve chilled out on giving out his death flags every 5 minutes I get he’s an FE dad so he was gonna die regardless but they were basically screaming it at you

    This is also ignoring obvious s*** like how ass the graphics, models, NG+, and DLC are. And that Umbra Steel is just unnecessarily rare. There’s a lot of good things the game does like character work and story, I like the idea of no “Golden Route”, plus at the end of the day I DO find the gameplay fun but honestly it was released way too soon imo.

  • Read Chainsaw Man

    Honestly though while I do like the game from a story and character perspective the game has so many flaws I gotta b**** about after playing it for a week straight

    Like @DMWR mentioned the other day the map design in some parts like Gronder field is really s*** and promote cheesiness rather than any actual strategy. Couple that with how blatantly unbalanced 75% of the game is some fights are just straight up unenjoyable Lythisea is one of my favorite units to use but since her trade off of being broken in terms of strength is that she can’t take hits, some maps just straight up disqualify using her imo. And I don’t feel that its promotes strategy whatsoever, it just encourages you to plow through s*** with Byleth, the House Leaders, or Felix (in my case) because they’re blatantly broken.

    The Calendar system is also incredibly annoying and never gives me time to breathe It makes you rush through s*** instead of taking your time with side quests and s***. Sometimes I wanna just sit back and do some Paralogues but you can only do 2 per week, and that’s not even mentioning the side quests from the Monastery, auxiliary battles, and so on. This isn’t even mentioning exploring the Monastery for various things, Seminars, and resting.

    Important information about Jeritza and Jeralt should not have been locked behind Supports. ESPECIALLY Jeralt’s because the stuff about him being alive for over a hundred f***ing years directly pertains to the plot and if anything a catalyst for some of the most important events of the game.

    Speaking of Jeralt they could’ve chilled out on giving out his death flags every 5 minutes I get he’s an FE dad so he was gonna die regardless but they were basically screaming it at you

    This is also ignoring obvious s*** like how ass the graphics, models, NG+, and DLC are. And that Umbra Steel is just unnecessarily rare. There’s a lot of good things the game does like character work and story, I like the idea of no “Golden Route”, plus at the end of the day I DO find the gameplay fun but honestly it was released way too soon imo.

    yeah i agree with a lot of this. reusing maps, 2 of the routes are basically the same thing (i think a proper church route with rhea woulda been good for a true ending since byleth is basically rheas son), gender locking classes was really dumb too, and almost all of the maps are reused
    i also dont know how to feel for supports. i think having 3 pre time skip and then a last one where they basically confirm that they wanna get married was kinda abrupt considering it was a 5 year timeskip. also the timeskip i feel like they just threw in, there are only a few characters who show their growth in that time. 5 years is long as f*** too tbh
    thats why im hoping with a season pass 2 or even just a final update they can really change some of the aspects of it. the game really couldve used a delay to fix a lot of these things.
    with all that said though i think as long as the next game builds on this, i think itll be really good. as if awakening and TH werent so critically acclaimed already, i think the sequel can be really good. hopefully itll come in like 2 years since nintendo has to recognize that FE is a big deal by now

  • Feb 13
    ·
    edited

    i aint got my switch on me, but streets is saying the update is available to download now

    i know a lot of yall aint cop this garbo expansion pass yet though so ill try to update the thread with how i feel or u can AMA

    official patch/update notes can be found here: en-americas-support.nintendo.com/app/answers/detail/a_id/46816/~/how-to-update-fire-emblem%3A-three-houses#v120

  • Feb 13

    Hold up Bernadetta got a new support chain with jeritza?

  • NV_1989

    yeah i agree with a lot of this. reusing maps, 2 of the routes are basically the same thing (i think a proper church route with rhea woulda been good for a true ending since byleth is basically rheas son), gender locking classes was really dumb too, and almost all of the maps are reused
    i also dont know how to feel for supports. i think having 3 pre time skip and then a last one where they basically confirm that they wanna get married was kinda abrupt considering it was a 5 year timeskip. also the timeskip i feel like they just threw in, there are only a few characters who show their growth in that time. 5 years is long as f*** too tbh
    thats why im hoping with a season pass 2 or even just a final update they can really change some of the aspects of it. the game really couldve used a delay to fix a lot of these things.
    with all that said though i think as long as the next game builds on this, i think itll be really good. as if awakening and TH werent so critically acclaimed already, i think the sequel can be really good. hopefully itll come in like 2 years since nintendo has to recognize that FE is a big deal by now

    If they build on the game I’d be very happy. The game has so much potential despite my problems with it, I just think it’s obvious it was rushed to release because they didn’t want to delay it again. Jeritza is another part of the game that feels like he was a victim of a deadline. The Death Knight was supposed to be this big bad but he was pretty irrelevant for the rest of the story and they never really commit fully to Jeritza being the Death Knight subplot since its hardly mentioned. Not to mention like I said earlier all our info on him was through supports (which he barely has himself).

    Honestly if we were to get S2 I’d hope they’d do what XC2 and a pull a Torna focusing on the Tragedy of Duscur since that was basically the main catalyst of the story. They hardly go into what actually happened and it all remains a mystery.

  • Feb 13
    DMWR

    ambush spawns are more palatable with divine pulse but yea it is bad strategy design. i like the turnwheel mechanic and wouldnt mind if it returned in every future game (which it likely will) but balancing around it with STRs bumrushing your start position is BS. i still enjoyed maddening for what it is despite that though even if there was very little effort in design/balance

    ive already started playing FE4 since its easy to emulate on my phone, just got to ch2 the other day. even though i know most of the high-level story im still enjoying it a lot, and it just hits different when im in control of it. but yea it is super easy, except for the RNG fest that is recruiting jamke

    if you haven't noticed, you can save after every turn before making a move. the only problem is you get a rank at the end of your playthrough and it takes your deaths in your save states into account. playing for rank is actually pretty strategic and requires a lot of planning

  • Read Chainsaw Man

    Honestly though while I do like the game from a story and character perspective the game has so many flaws I gotta b**** about after playing it for a week straight

    Like @DMWR mentioned the other day the map design in some parts like Gronder field is really s*** and promote cheesiness rather than any actual strategy. Couple that with how blatantly unbalanced 75% of the game is some fights are just straight up unenjoyable Lythisea is one of my favorite units to use but since her trade off of being broken in terms of strength is that she can’t take hits, some maps just straight up disqualify using her imo. And I don’t feel that its promotes strategy whatsoever, it just encourages you to plow through s*** with Byleth, the House Leaders, or Felix (in my case) because they’re blatantly broken.

    The Calendar system is also incredibly annoying and never gives me time to breathe It makes you rush through s*** instead of taking your time with side quests and s***. Sometimes I wanna just sit back and do some Paralogues but you can only do 2 per week, and that’s not even mentioning the side quests from the Monastery, auxiliary battles, and so on. This isn’t even mentioning exploring the Monastery for various things, Seminars, and resting.

    Important information about Jeritza and Jeralt should not have been locked behind Supports. ESPECIALLY Jeralt’s because the stuff about him being alive for over a hundred f***ing years directly pertains to the plot and if anything a catalyst for some of the most important events of the game.

    Speaking of Jeralt they could’ve chilled out on giving out his death flags every 5 minutes I get he’s an FE dad so he was gonna die regardless but they were basically screaming it at you

    This is also ignoring obvious s*** like how ass the graphics, models, NG+, and DLC are. And that Umbra Steel is just unnecessarily rare. There’s a lot of good things the game does like character work and story, I like the idea of no “Golden Route”, plus at the end of the day I DO find the gameplay fun but honestly it was released way too soon imo.

    lysithea i found more useful for her utility as a warp bot than anything else. as a combat unit, she's pretty bad imo. ignatz is also great as debuffer if you train him in magic. i'd say just about every unit is viable when experimenting with them.

    i do agree jeritza content being dlc is a sign that the game was rushed however. they had to get koei tecmo to program the entire game for them, hence why there's so many technical issues.

  • Feb 13

    on that note, time to download the dlc

  • Feb 13
    Read Chainsaw Man

    Honestly though while I do like the game from a story and character perspective the game has so many flaws I gotta b**** about after playing it for a week straight

    Like @DMWR mentioned the other day the map design in some parts like Gronder field is really s*** and promote cheesiness rather than any actual strategy. Couple that with how blatantly unbalanced 75% of the game is some fights are just straight up unenjoyable Lythisea is one of my favorite units to use but since her trade off of being broken in terms of strength is that she can’t take hits, some maps just straight up disqualify using her imo. And I don’t feel that its promotes strategy whatsoever, it just encourages you to plow through s*** with Byleth, the House Leaders, or Felix (in my case) because they’re blatantly broken.

    The Calendar system is also incredibly annoying and never gives me time to breathe It makes you rush through s*** instead of taking your time with side quests and s***. Sometimes I wanna just sit back and do some Paralogues but you can only do 2 per week, and that’s not even mentioning the side quests from the Monastery, auxiliary battles, and so on. This isn’t even mentioning exploring the Monastery for various things, Seminars, and resting.

    Important information about Jeritza and Jeralt should not have been locked behind Supports. ESPECIALLY Jeralt’s because the stuff about him being alive for over a hundred f***ing years directly pertains to the plot and if anything a catalyst for some of the most important events of the game.

    Speaking of Jeralt they could’ve chilled out on giving out his death flags every 5 minutes I get he’s an FE dad so he was gonna die regardless but they were basically screaming it at you

    This is also ignoring obvious s*** like how ass the graphics, models, NG+, and DLC are. And that Umbra Steel is just unnecessarily rare. There’s a lot of good things the game does like character work and story, I like the idea of no “Golden Route”, plus at the end of the day I DO find the gameplay fun but honestly it was released way too soon imo.

    Honestly I had zero issues with Lysithea whatsoever, she was consistently oneshotting at 4/5 range using Thyrsus with zero investment or special treatment even on maddening, and she has warp ofc. She’s not quite house leader tier (read: broken) but she’s close, people saying she requires too much investment are wildin. It’s ridiculous how good Felix is though, even when I didn’t intend on using him he ended up outclassing half my squad through adjutant levelling

    As for materials, just from breaking monster shields consistently I had Umbral steel coming out my ears lmao. Wootz steel was the real problem tbh, I was tryna get brave weapons on everyone and it wasn’t happening.

    Definitely agree jeralts death was soooo badly executed even by FE standards. F***in “I have something I really need to tell you” headass

  • Feb 13
    Czene

    if you haven't noticed, you can save after every turn before making a move. the only problem is you get a rank at the end of your playthrough and it takes your deaths in your save states into account. playing for rank is actually pretty strategic and requires a lot of planning

    I know about the save every turn thing but definitely not that ranking accounts for deaths between saves, I’ve just been using emulator save states for convenience. I know generally what a ranked run consists of from peeping some of Mangs LP on YouTube but I’m not too worried about doing one for a first run. I’ll still be prioritizing efficiency but idk whether you’d have to use strats like staff abuse for max rank

    Also curious to know what you meant by magic debuffer Ignatz, my own Ignatz on GD maddening was vital to the squad and had a clear role but that was def not it lmaoo

  • Feb 13
    DMWR

    I know about the save every turn thing but definitely not that ranking accounts for deaths between saves, I’ve just been using emulator save states for convenience. I know generally what a ranked run consists of from peeping some of Mangs LP on YouTube but I’m not too worried about doing one for a first run. I’ll still be prioritizing efficiency but idk whether you’d have to use strats like staff abuse for max rank

    Also curious to know what you meant by magic debuffer Ignatz, my own Ignatz on GD maddening was vital to the squad and had a clear role but that was def not it lmaoo

    if you're talking about his playthrough with mekkah they are playing for rank so they'd be explaining some of it as they play. also, there are cutscenes to just about every memorable moment in the game placed in the game's intro movie before pressing start. if you don't care about spoilers: youtube.com/watch?v=u32vhvUQ4fc there's also this for the game's secret events youtube.com/watch?v=gKzT9-WrvLE

    been awhile so here's a quick google search explanation reddit.com/r/fireemblem/comments/cq2r8d/ignatz_might_be_the_best_utility_unit_in_the_game/

    basically he makes any enemy unit complete s*** and he's a great rally bot. he can fit into several molds which is why ignatz is highly overlooked as a unit

  • Feb 13
    Czene

    if you're talking about his playthrough with mekkah they are playing for rank so they'd be explaining some of it as they play. also, there are cutscenes to just about every memorable moment in the game placed in the game's intro movie before pressing start. if you don't care about spoilers: https://www.youtube.com/watch?v=u32vhvUQ4fc there's also this for the game's secret events https://www.youtube.com/watch?v=gKzT9-WrvLE

    been awhile so here's a quick google search explanation https://www.reddit.com/r/fireemblem/comments/cq2r8d/ignatz_might_be_the_best_utility_unit_in_the_game/

    basically he makes any enemy unit complete s*** and he's a great rally bot. he can fit into several molds which is why ignatz is highly overlooked as a unit

    Yeah that’s the LP I was talking about, I don’t have time to watch all of it but I’ll peep unit reviews and see how they handled sections I already played etc. I don’t really care bout spoilers either so I’ve been combing SF and fire emblem WOD for secrets, can’t be missing out on brave weapons and stat rings

    Ohhh that’s what u meant by magic debuffer Ignatz i though u were speccing into his reason stat or something lol. Yeah the debuffs are nice early game but irrelevant to me once I was able to start deleting with hunters volley instead. But I definitely agree he’s underrated and what makes him stand out most is that authority boon for rallies early game and A rank battalions late game

  • Feb 13
    ·
    edited

    God f***ing DAMN it there’s an ambush spawn on chapter 1

    Edit: nvm it triggers on player phase, the action I triggered it in just happened to be the last move of my PP

Write a reply...|