Worth pulling the trigger on dlc?
if you are a fan of the game and franchise, and i’d say if you still have routes you haven’t done, so that you can do them wit the new characters
Is the side story not canon to the main game? I’ve yet to see it referenced once. In fact I’ve seen s*** already that contradicts it
well it has 4 of the 16 crests when only 12 were present in the main game
unrelated but if anyone's interested on reading about the japanese version of claude: reddit.com/r/fireemblem/comments/dhy0vg/unmasking_the_master_tactician_an_analysis_on
the english localization made him a bit.. bland by comparison
Is the side story not canon to the main game? I’ve yet to see it referenced once. In fact I’ve seen s*** already that contradicts it
nah s*** happens in its own timeline, if you talk to em in the main game they'll start introducing themselves and it'll be like they never met you.
yeah ain’t played BL yet but Dimitri definitely my best unit prolly, super beefy and that attack stat wild, coupled wit mobility...
yeah dimitri is an insane unit, and hes much better in BL than he is here if you build him right
byleth is insanely broken in this mode though and is by far the best combat unit in most situations, but if you set up dimitri with battalion wrath + vantage + retribution (attack first on enemy phase with +50 crit when <50% HP and low battalion endurance as Hero) then dimitri can temporarily surpass him
nah s*** happens in its own timeline, if you talk to em in the main game they'll start introducing themselves and it'll be like they never met you.
Not surprising since each route takes place in its own timeline anyway but at the same time it would’ve been nice if it was canon to the main 4 timelines.
Worth pulling the trigger on dlc?
new classes and characters are great, new story and maps are whatever but it is 7 more chapters of 3H so if that amount of content is worth $25 to u, then go for it
unrelated but if anyone's interested on reading about the japanese version of claude: https://www.reddit.com/r/fireemblem/comments/dhy0vg/unmasking_the_master_tactician_an_analysis_on
the english localization made him a bit.. bland by comparison
i think i remember reading this thread before, but the biggest problem i had with claude's localization is the amount of emphasis they put on him being a schemer, when he isnt really like that in game, and he got memed to death for it. outside of that though, VW/Leicester definitely had the most interesting politics and claude was a big reason why.
the fact that "you" come up with the same schemes as claude on the church route as pointed out by seteth is hilarious to me but really undermines claude's tactics unless you just dont acknowledge it.
i think i remember reading this thread before, but the biggest problem i had with claude's localization is the amount of emphasis they put on him being a schemer, when he isnt really like that in game, and he got memed to death for it. outside of that though, VW/Leicester definitely had the most interesting politics and claude was a big reason why.
the fact that "you" come up with the same schemes as claude on the church route as pointed out by seteth is hilarious to me but really undermines claude's tactics unless you just dont acknowledge it.
i'm not sure if that was changed but its mostly stuff like the violent overtones in claude's speech that get lost in translation. he's not as 'neutral' as he is in the english version
i know just from watching the translated version of a japanese trailer that his "as far as class reunions go... this has got to be the worst in history" line was way different in japanese. it was more along the lines of "if showing compassion puts my companions at risk, i will not hesitate to kill". iirc he's way more ruthless in his gronder field dialogue in game too
I have this game and tried playing it for about a hour
Can someone explain what the he’ll this is ?
Is the whole game just you trying to get get close to your opponent turn by turn and then attacking ?
I know I just have to play yo see but the first couple hours aren’t making me want to pick it up for more
I have this game and tried playing it for about a hour
Can someone explain what the he’ll this is ?
Is the whole game just you trying to get get close to your opponent turn by turn and then attacking ?
I know I just have to play yo see but the first couple hours aren’t making me want to pick it up for more
I mean, it's a strategy-role-playing game and not a hack and slash.
The whole idea is that you play strategically and send your tropes in battle. It doesn't get different then that, it's like comparing Warcraft 3 to World Of Warcraft, completely two different types of games.
The other part is moreso getting to know the characters and their dynamics and relationships. It can sound a bit dull but maybe try out and see if you like the characters and so, that can make up for it if you don't like these type of games.
All these maps take a ridiculously long time to beat tbh just off the insane amount of enemies that they throw at you. I’m still enjoying it overall but I guess that’s how they inflate the length/difficulty to make it seem like it’s worth more than what it is
yeah. the arena one was the same too. I never liked when games made artificial difficulty like that; it tests your patience and luck. and when they restrict your money and resources it feels like they don't really know what they want the side story to play like
is this the one wit the keys? i f***ing managed to just have purple hair guy rush down to the keys while everyone else fought and almost die slipping past the golems (which i think since he had Stealth worked way better than it should have) felt so cheesy but lowkey satisfying doing on Hard first try.
f***ing raged when the reinforcements spawn on the trap keys
I ran out of divine pulses and the map kept spawning those annoying assassins who did like 18dmg and always hit twice
combine that with how the golems had this air attack that did like 40dmg
I switched to normal cuz s*** was cheesing me too hard
just finished the DLC, made a quick tier list of each unit based on how useful they were in the side story to me on hard/classic, units are ordered within tiers too (game was designed around deploying and using everyone so no low tiers)
my only regret with how i played was not keeping edelgard as a fortress knight. yea i got my +1 mov in warrior but she couldnt one-round, tank, chip past two range, or canto; at least as an FK she could just facetank phys damage and would prolly be low A tier by my guess.
edelgard was good, hapi has canto and she can attack from the distance, linhardt and Ashe were really bad, and Claude wasn't that bad imo.
Idk if it's just me but I noticed the female units are better than the male units in this game save for ones like Felix, seteth, dimitri and even claude
i'm not sure if that was changed but its mostly stuff like the violent overtones in claude's speech that get lost in translation. he's not as 'neutral' as he is in the english version
i know just from watching the translated version of a japanese trailer that his "as far as class reunions go... this has got to be the worst in history" line was way different in japanese. it was more along the lines of "if showing compassion puts my companions at risk, i will not hesitate to kill". iirc he's way more ruthless in his gronder field dialogue in game too
I noticed that too. for a dude who was loathed by almost everyone around him, he's almost too carefree. like unnaturally unconcerned about things. there isn't any resentment towards anyone after what they did even though he's shaped by it and it affects him to this day.
off topic but manuelas Japanese voice
edelgard was good, hapi has canto and she can attack from the distance, linhardt and Ashe were really bad, and Claude wasn't that bad imo.
Idk if it's just me but I noticed the female units are better than the male units in this game save for ones like Felix, seteth, dimitri and even claude
the reason i ranked the mages and archers low is because i think in this mode chip damage just isnt as valuable due to how high the enemy density is on these maps - youd be much better off tanking on enemy phase with top tier units (byleth / dimitri / etc). the reason i put hapi below constance is because she kept getting slowed down by terrain (stairs/forests/walls) whereas constance can fly and bolting, but they both get destroyed on enemy phase and can only take on one unit per turn (only one-rounding armors) whereas high tier combat units actually have an enemy phase.
i wasnt sure whether claude or ashe was better but i gave it to ashe because of deadeye and locktouch; claude was slightly stronger but still pretty weak also couldnt chip past 3-range (i did take him out of wyvern but i think i got better ROI from putting hilda in peg knight anyways). linhardt literally is just a staffbot but physic is so important that he has to be high tier. edelgard only ranked this low for me because i gimped her by taking her out of fortress knight, but as FK i think she can be much better yeah.
yeah the class system in particular is pretty unbalanced in favor of female units since mages get gremory (and now these DLC classes) and physical units get peg knight (darting blow). males only get grappler / war master in exchange which is great but much more niche in comparison
beat the dlc... I can't really say I hate it. kinda wish it was more than just 4 characters and a bit longer but overall the game is definitely part of my top10 for the decade. being able to clock so many hours without really getting burnt out and just being consistently fun and good throughout I really can't hate it
obviously there are flaws and I'd like more buuut if be happy if they just listened to our criticism and improved upon the next game and delivered it soon
the game made me really take fates for granted though. different storylines entirely, way more weapons and classes, and I guess in general being overambitious. but if we equate awakening to TH and the next game is gonna be like fates I can't wait
the game made me really take fates for granted though. different storylines entirely, way more weapons and classes, and I guess in general being overambitious. but if we equate awakening to TH and the next game is gonna be like fates I can't wait
Conquest is a better strategy game period
It’s just that the writing is really f***ing bad
https://nintendoeverything.com/fire-emblem-three-houses-devs-on-the-games-difficulty-why-there-wasnt-a-revelation-like-route-cindered-shadows-more/
The beginning of the story’s second part could vary pretty intensely difficulty-wise, depending on their playstyle and the route they chose.
Yokota: Right. There was some discussion about that, and we concluded that some people would probably get stuck on a certain part, but since it’s Maddening mode there’s not much we could do about it. That’s how we came to how the game is currently balanced.
damn these devs knew exactly how terrible hunting by daybreak is on maddening and chose to do nothing about it lmao
even on lower difficulties that chapter can be pretty brutal. narratively, its an amazing chapter especially on AM but my first run of it was on silver snow where caspar and dorothea kept dying so ive always hated it
after like 4 years of playing it on and off i finally beat path of radiance the other day, great f***ing game.
just started playing through radiant dawn and damn this s*** is a lot harder
after like 4 years of playing it on and off i finally beat path of radiance the other day, great f***ing game.
just started playing through radiant dawn and damn this s*** is a lot harder
i'd recommend not playing on the highest difficulty since the difficulty settings are mislabeled in the localization
radiant dawn is kinda like three houses in that its heavily flawed but ambitious with high highs that probably make up for it. i'd say it applies even more for rd tbh. por i'd probably consider the best localized fire emblem game to this day
i'd recommend not playing on the highest difficulty since the difficulty settings are mislabeled in the localization
radiant dawn is kinda like three houses in that its heavily flawed but ambitious with high highs that probably make up for it. i'd say it applies even more for rd tbh. por i'd probably consider the best localized fire emblem game to this day
im using a fresh save so i cant access hard mode yet but yeah im aware of the localization quirk and there are some bizarre artificial difficulty settings built in there. normal mode is still a decent challenge though and people weren't lying when they said the dawn brigade sucks lol
as far as PoR goes my general thoughts are that its gameplay while slow and easy is still really fun but it really shines in its characters and story by FE standards (ashnard and black knight are god tier villains). three houses is probably my favorite FE game rn but PoR is not too far behind along with FE6 and FE7